Add -Wmissing-variable-declarations to all clang/gcc compilers

This commit is contained in:
Vasily
2019-02-21 18:48:53 +01:00
committed by username223
parent 9ab0b1d62d
commit 81ae0efd1c
3 changed files with 21 additions and 21 deletions
@@ -8,4 +8,4 @@ QMAKE_CXXFLAGS += -Wnon-virtual-dtor
QMAKE_CXXFLAGS += -Wcast-align -Wunused -Woverloaded-virtual -Wformat=2 QMAKE_CXXFLAGS += -Wcast-align -Wunused -Woverloaded-virtual -Wformat=2
QMAKE_CXXFLAGS += -Wdouble-promotion QMAKE_CXXFLAGS += -Wdouble-promotion -Wmissing-variable-declarations
+19 -19
View File
@@ -5,25 +5,25 @@
// application namespace // application namespace
namespace advsettings namespace advsettings
{ {
const char* appkey_overlay = "revive.dashboard.overlay"; constexpr auto appkey_overlay = "revive.dashboard.overlay";
const char* section_revive = "revive"; constexpr auto section_revive = "revive";
const char* key_pixelsPerDisplayPixel = "pixelsPerDisplayPixel"; constexpr auto key_pixelsPerDisplayPixel = "pixelsPerDisplayPixel";
const char* key_toggleGrip = "ToggleGrip"; constexpr auto key_toggleGrip = "ToggleGrip";
const char* key_triggerAsGrip = "TriggerAsGrip"; constexpr auto key_triggerAsGrip = "TriggerAsGrip";
const char* key_toggleDelay = "ToggleDelay"; constexpr auto key_toggleDelay = "ToggleDelay";
const char* key_thumbDeadzone = "ThumbDeadzone"; constexpr auto key_thumbDeadzone = "ThumbDeadzone";
const char* key_thumbSensitivity = "ThumbSensitivity"; constexpr auto key_thumbSensitivity = "ThumbSensitivity";
const char* key_touchPitch = "TouchPitch"; constexpr auto key_touchPitch = "TouchPitch";
const char* key_touchYaw = "TouchYaw"; constexpr auto key_touchYaw = "TouchYaw";
const char* key_touchRoll = "TouchRoll"; constexpr auto key_touchRoll = "TouchRoll";
const char* key_touchX = "TouchX"; constexpr auto key_touchX = "TouchX";
const char* key_touchY = "TouchY"; constexpr auto key_touchY = "TouchY";
const char* key_touchZ = "TouchZ"; constexpr auto key_touchZ = "TouchZ";
const char* key_playerHeight = "PlayerHeight"; constexpr auto key_playerHeight = "PlayerHeight";
const char* key_eyeHeight = "EyeHeight"; constexpr auto key_eyeHeight = "EyeHeight";
const char* key_piUser = "User"; constexpr auto key_piUser = "User";
const char* key_piName = "Name"; constexpr auto key_piName = "Name";
const char* key_piGender = "Gender"; constexpr auto key_piGender = "Gender";
void ReviveTabController::initStage1( bool forceRevivePage ) void ReviveTabController::initStage1( bool forceRevivePage )
{ {
@@ -12,7 +12,7 @@
// application namespace // application namespace
namespace advsettings namespace advsettings
{ {
const char* steamDesktopOverlaykey = "valve.steam.desktop"; constexpr auto steamDesktopOverlaykey = "valve.steam.desktop";
void UtilitiesTabController::initStage1() void UtilitiesTabController::initStage1()
{ {