Set a static DPI before rendering in-VR overlay (#370)
We expect a standard 96DPI display rendering when creating the overlay, but system DPI can interfere with this. Setting QCoreApplication::setAttribute(Qt::AA_Use96Dpi) resolves this. https://github.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings/issues/369
This commit is contained in:
@@ -12,6 +12,7 @@ int main( int argc, char* argv[] )
|
||||
|
||||
LOG( INFO ) << settings::getSettingsAndValues();
|
||||
|
||||
QCoreApplication::setAttribute( Qt::AA_Use96Dpi );
|
||||
MyQApplication mainEventLoop( argc, argv );
|
||||
mainEventLoop.setOrganizationName(
|
||||
application_strings::applicationOrganizationName );
|
||||
|
||||
Reference in New Issue
Block a user