Add ChaperoneProfile to new settings object API
chaperoneGeometryQuads was converted from an implicit pointer array to a std::vector because the only thing the pointer array did was hide the fact that it was an array.
This commit is contained in:
@@ -36,285 +36,12 @@ ChaperoneTabController::~ChaperoneTabController()
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void ChaperoneTabController::reloadChaperoneProfiles()
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{
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chaperoneProfiles.clear();
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auto settings = OverlayController::appSettings();
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settings->beginGroup( "chaperoneSettings" );
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auto profileCount = settings->beginReadArray( "chaperoneProfiles" );
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for ( int i = 0; i < profileCount; i++ )
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{
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settings->setArrayIndex( i );
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chaperoneProfiles.emplace_back();
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auto& entry = chaperoneProfiles[static_cast<size_t>( i )];
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entry.profileName
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= settings->value( "profileName" ).toString().toStdString();
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entry.includesChaperoneGeometry
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= settings->value( "includesChaperoneGeometry", false ).toBool();
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if ( entry.includesChaperoneGeometry )
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{
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entry.chaperoneGeometryQuadCount
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= settings->value( "chaperoneGeometryQuadCount", 0 ).toUInt();
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entry.chaperoneGeometryQuads.reset(
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new vr::HmdQuad_t[entry.chaperoneGeometryQuadCount] );
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unsigned qi = 0;
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for ( auto q :
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settings->value( "chaperoneGeometryQuads" ).toList() )
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{
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unsigned ci = 0;
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for ( auto c : q.toList() )
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{
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unsigned cci = 0;
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for ( auto cc : c.toList() )
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{
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entry.chaperoneGeometryQuads.get()[qi]
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.vCorners[ci]
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.v[cci]
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= cc.toFloat();
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cci++;
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}
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ci++;
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}
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qi++;
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}
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unsigned i1 = 0;
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for ( auto l1 : settings->value( "standingCenter" ).toList() )
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{
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unsigned i2 = 0;
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for ( auto l2 : l1.toList() )
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{
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entry.standingCenter.m[i1][i2] = l2.toFloat();
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i2++;
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}
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i1++;
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}
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entry.playSpaceAreaX
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= settings->value( "playSpaceAreaX", 0.0f ).toFloat();
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entry.playSpaceAreaZ
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= settings->value( "playSpaceAreaZ", 0.0f ).toFloat();
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}
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entry.includesVisibility
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= settings->value( "includesVisibility", false ).toBool();
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if ( entry.includesVisibility )
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{
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entry.visibility = settings->value( "visibility", 0.6 ).toFloat();
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}
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entry.includesFadeDistance
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= settings->value( "includesFadeDistance", false ).toBool();
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if ( entry.includesFadeDistance )
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{
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entry.fadeDistance
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= settings->value( "fadeDistance", 0.7 ).toFloat();
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}
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entry.includesCenterMarker
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= settings->value( "includesCenterMarker", false ).toBool();
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if ( entry.includesCenterMarker )
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{
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entry.centerMarker
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= settings->value( "centerMarker", false ).toBool();
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}
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entry.includesPlaySpaceMarker
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= settings->value( "includesPlaySpaceMarker", false ).toBool();
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if ( entry.includesPlaySpaceMarker )
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{
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entry.playSpaceMarker
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= settings->value( "playSpaceMarker", false ).toBool();
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}
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entry.includesFloorBoundsMarker
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= settings->value( "includesFloorBoundsMarker", false ).toBool();
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if ( entry.includesFloorBoundsMarker )
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{
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entry.floorBoundsMarker
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= settings->value( "floorBoundsMarker", false ).toBool();
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}
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entry.includesBoundsColor
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= settings->value( "includesBoundsColor", false ).toBool();
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if ( entry.includesBoundsColor )
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{
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auto color = settings->value( "boundsColor" ).toList();
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entry.boundsColor[0] = color[0].toInt();
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entry.boundsColor[1] = color[1].toInt();
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entry.boundsColor[2] = color[2].toInt();
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}
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entry.includesChaperoneStyle
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= settings->value( "includesChaperoneStyle", false ).toBool();
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if ( entry.includesChaperoneStyle )
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{
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entry.chaperoneStyle
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= settings->value( "chaperoneStyle", 0 ).toInt();
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}
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entry.includesForceBounds
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= settings->value( "includesForceBounds", false ).toBool();
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if ( entry.includesForceBounds )
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{
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entry.forceBounds
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= settings->value( "forceBounds", false ).toBool();
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}
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entry.includesProximityWarningSettings
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= settings->value( "includesProximityWarningSettings", false )
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.toBool();
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if ( entry.includesProximityWarningSettings )
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{
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entry.enableChaperoneSwitchToBeginner
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= settings->value( "chaperoneSwitchToBeginnerEnabled", false )
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.toBool();
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entry.chaperoneSwitchToBeginnerDistance
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= settings->value( "chaperoneSwitchToBeginnerDistance", 0.5f )
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.toFloat();
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entry.enableChaperoneHapticFeedback
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= settings->value( "chaperoneHapticFeedbackEnabled", false )
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.toBool();
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entry.chaperoneHapticFeedbackDistance
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= settings->value( "chaperoneHapticFeedbackDistance", 0.5f )
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.toFloat();
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entry.enableChaperoneAlarmSound
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= settings->value( "chaperoneAlarmSoundEnabled", false )
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.toBool();
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entry.chaperoneAlarmSoundLooping
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= settings->value( "chaperoneAlarmSoundLooping", true )
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.toBool();
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entry.chaperoneAlarmSoundAdjustVolume
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= settings->value( "chaperoneAlarmSoundAdjustVolume", false )
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.toBool();
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entry.chaperoneAlarmSoundDistance
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= settings->value( "chaperoneAlarmSoundDistance", 0.5f )
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.toFloat();
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entry.enableChaperoneShowDashboard
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= settings->value( "chaperoneShowDashboardEnabled", false )
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.toBool();
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entry.chaperoneShowDashboardDistance
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= settings->value( "chaperoneShowDashboardDistance", 0.5f )
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.toFloat();
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}
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}
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settings->endArray();
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settings->endGroup();
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settings::loadAllObjects( chaperoneProfiles );
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}
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void ChaperoneTabController::saveChaperoneProfiles()
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{
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auto settings = OverlayController::appSettings();
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settings->beginGroup( "chaperoneSettings" );
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settings->beginWriteArray( "chaperoneProfiles" );
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unsigned i = 0;
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for ( auto& p : chaperoneProfiles )
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{
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settings->setArrayIndex( static_cast<int>( i ) );
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settings->setValue( "profileName",
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QString::fromStdString( p.profileName ) );
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settings->setValue( "includesChaperoneGeometry",
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p.includesChaperoneGeometry );
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if ( p.includesChaperoneGeometry )
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{
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settings->setValue( "chaperoneGeometryQuadCount",
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p.chaperoneGeometryQuadCount );
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QVariantList quadList;
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for ( unsigned qi = 0; qi < p.chaperoneGeometryQuadCount; qi++ )
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{
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QVariantList cornerList;
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for ( unsigned ci = 0; ci < 4; ci++ )
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{
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QVariantList coordVector;
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for ( unsigned cci = 0; cci < 3; cci++ )
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{
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coordVector.push_back(
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p.chaperoneGeometryQuads.get()[qi]
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.vCorners[ci]
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.v[cci] );
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}
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cornerList.push_back( coordVector );
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}
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quadList.push_back( cornerList );
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}
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settings->setValue( "chaperoneGeometryQuads", quadList );
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QVariantList l1;
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for ( unsigned i1 = 0; i1 < 3; i1++ )
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{
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QVariantList l2;
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for ( unsigned i2 = 0; i2 < 4; i2++ )
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{
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l2.push_back( p.standingCenter.m[i1][i2] );
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}
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l1.push_back( l2 );
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}
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settings->setValue( "standingCenter", l1 );
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settings->setValue( "playSpaceAreaX", p.playSpaceAreaX );
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settings->setValue( "playSpaceAreaZ", p.playSpaceAreaZ );
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}
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settings->setValue( "includesVisibility", p.includesVisibility );
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if ( p.includesVisibility )
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{
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settings->setValue( "visibility", p.visibility );
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}
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settings->setValue( "includesFadeDistance", p.includesFadeDistance );
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if ( p.includesFadeDistance )
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{
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settings->setValue( "fadeDistance", p.fadeDistance );
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}
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settings->setValue( "includesCenterMarker", p.includesCenterMarker );
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if ( p.includesCenterMarker )
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{
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settings->setValue( "centerMarker", p.centerMarker );
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}
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settings->setValue( "includesPlaySpaceMarker",
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p.includesPlaySpaceMarker );
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if ( p.includesPlaySpaceMarker )
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{
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settings->setValue( "playSpaceMarker", p.playSpaceMarker );
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}
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settings->setValue( "includesFloorBoundsMarker",
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p.includesFloorBoundsMarker );
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if ( p.includesFloorBoundsMarker )
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{
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settings->setValue( "floorBoundsMarker", p.floorBoundsMarker );
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}
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settings->setValue( "includesBoundsColor", p.includesBoundsColor );
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if ( p.includesBoundsColor )
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{
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QVariantList color;
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color.push_back( p.boundsColor[0] );
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color.push_back( p.boundsColor[1] );
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color.push_back( p.boundsColor[2] );
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settings->setValue( "boundsColor", color );
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}
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settings->setValue( "includesChaperoneStyle",
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p.includesChaperoneStyle );
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if ( p.includesChaperoneStyle )
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{
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settings->setValue( "chaperoneStyle", p.chaperoneStyle );
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}
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settings->setValue( "includesForceBounds", p.includesForceBounds );
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if ( p.includesForceBounds )
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{
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settings->setValue( "forceBounds", p.forceBounds );
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}
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settings->setValue( "includesProximityWarningSettings",
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p.includesProximityWarningSettings );
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if ( p.includesProximityWarningSettings )
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{
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settings->setValue( "chaperoneSwitchToBeginnerEnabled",
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p.enableChaperoneSwitchToBeginner );
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settings->setValue( "chaperoneSwitchToBeginnerDistance",
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p.chaperoneSwitchToBeginnerDistance );
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settings->setValue( "chaperoneHapticFeedbackEnabled",
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p.enableChaperoneHapticFeedback );
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settings->setValue( "chaperoneHapticFeedbackDistance",
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p.chaperoneHapticFeedbackDistance );
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settings->setValue( "chaperoneAlarmSoundEnabled",
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p.enableChaperoneAlarmSound );
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settings->setValue( "chaperoneAlarmSoundLooping",
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p.chaperoneAlarmSoundLooping );
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settings->setValue( "chaperoneAlarmSoundAdjustVolume",
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p.chaperoneAlarmSoundAdjustVolume );
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settings->setValue( "chaperoneAlarmSoundDistance",
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p.chaperoneAlarmSoundDistance );
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settings->setValue( "chaperoneShowDashboardEnabled",
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p.enableChaperoneShowDashboard );
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settings->setValue( "chaperoneShowDashboardDistance",
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p.chaperoneShowDashboardDistance );
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}
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i++;
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}
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settings->endArray();
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settings->endGroup();
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settings::saveAllObjects( chaperoneProfiles );
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}
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void ChaperoneTabController::handleChaperoneWarnings( float distance )
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@@ -1204,9 +931,13 @@ void ChaperoneTabController::addChaperoneProfile(
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vr::VRChaperoneSetup()->GetLiveCollisionBoundsInfo( nullptr,
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&quadCount );
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profile->chaperoneGeometryQuadCount = quadCount;
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profile->chaperoneGeometryQuads.reset( new vr::HmdQuad_t[quadCount] );
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for ( int i = 0; i < static_cast<int>( quadCount ); ++i )
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{
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profile->chaperoneGeometryQuads.emplace_back();
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}
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vr::VRChaperoneSetup()->GetLiveCollisionBoundsInfo(
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profile->chaperoneGeometryQuads.get(), &quadCount );
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profile->chaperoneGeometryQuads.data(), &quadCount );
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vr::VRChaperoneSetup()->GetWorkingStandingZeroPoseToRawTrackingPose(
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&profile->standingCenter );
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vr::VRChaperoneSetup()->GetWorkingPlayAreaSize(
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@@ -1332,7 +1063,6 @@ void ChaperoneTabController::addChaperoneProfile(
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= chaperoneShowDashboardDistance();
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}
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saveChaperoneProfiles();
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OverlayController::appSettings()->sync();
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emit chaperoneProfilesUpdated();
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}
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@@ -1347,7 +1077,7 @@ void ChaperoneTabController::applyChaperoneProfile( unsigned index )
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vr::VRChaperoneSetup()->HideWorkingSetPreview();
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vr::VRChaperoneSetup()->RevertWorkingCopy();
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vr::VRChaperoneSetup()->SetWorkingCollisionBoundsInfo(
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profile.chaperoneGeometryQuads.get(),
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profile.chaperoneGeometryQuads.data(),
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profile.chaperoneGeometryQuadCount );
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vr::VRChaperoneSetup()->SetWorkingStandingZeroPoseToRawTrackingPose(
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&profile.standingCenter );
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@@ -1436,7 +1166,6 @@ void ChaperoneTabController::deleteChaperoneProfile( unsigned index )
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auto pos = chaperoneProfiles.begin() + index;
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chaperoneProfiles.erase( pos );
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saveChaperoneProfiles();
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OverlayController::appSettings()->sync();
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emit chaperoneProfilesUpdated();
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}
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}
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@@ -1485,7 +1214,6 @@ void ChaperoneTabController::createNewAutosaveProfile()
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chaperoneProfiles[currentAutosaveIndexLookup.second].profileName
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= "«Autosaved Profile (previous)»";
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saveChaperoneProfiles();
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OverlayController::appSettings()->sync();
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emit chaperoneProfilesUpdated();
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}
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else
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@@ -8,6 +8,7 @@
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#include <openvr.h>
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#include <cmath>
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#include "../utils/FrameRateUtils.h"
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#include "../settings/settings_object.h"
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class QQuickWindow;
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// application namespace
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@@ -16,13 +17,13 @@ namespace advsettings
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// forward declaration
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class OverlayController;
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struct ChaperoneProfile
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struct ChaperoneProfile : settings::ISettingsObject
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{
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std::string profileName;
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bool includesChaperoneGeometry = false;
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unsigned chaperoneGeometryQuadCount = 0;
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std::unique_ptr<vr::HmdQuad_t> chaperoneGeometryQuads = nullptr;
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std::vector<vr::HmdQuad_t> chaperoneGeometryQuads;
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vr::HmdMatrix34_t standingCenter;
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float playSpaceAreaX = 0.0f;
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float playSpaceAreaZ = 0.0f;
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@@ -62,6 +63,177 @@ struct ChaperoneProfile
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float chaperoneAlarmSoundDistance = 0.0f;
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bool enableChaperoneShowDashboard = false;
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float chaperoneShowDashboardDistance = 0.0f;
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virtual settings::SettingsObjectData saveSettings() const override
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{
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settings::SettingsObjectData o;
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o.addValue( profileName );
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o.addValue( includesChaperoneGeometry );
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o.addValue( static_cast<int>( chaperoneGeometryQuadCount ) );
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if ( chaperoneGeometryQuadCount > 0 )
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{
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for ( auto& arrayMember : chaperoneGeometryQuads )
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{
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for ( auto& corner : arrayMember.vCorners )
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{
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for ( auto& vector : corner.v )
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{
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o.addValue( static_cast<double>( vector ) );
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}
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}
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}
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}
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for ( int i = 0; i < 3; ++i )
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{
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for ( int j = 0; j < 4; ++j )
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{
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o.addValue( static_cast<double>( standingCenter.m[i][j] ) );
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}
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}
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o.addValue( static_cast<double>( playSpaceAreaX ) );
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o.addValue( static_cast<double>( playSpaceAreaZ ) );
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o.addValue( includesVisibility );
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o.addValue( static_cast<double>( visibility ) );
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o.addValue( includesFadeDistance );
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o.addValue( static_cast<double>( fadeDistance ) );
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o.addValue( includesCenterMarker );
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o.addValue( centerMarker );
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o.addValue( includesPlaySpaceMarker );
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o.addValue( playSpaceMarker );
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o.addValue( includesFloorBoundsMarker );
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o.addValue( floorBoundsMarker );
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o.addValue( includesBoundsColor );
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for ( const auto& c : boundsColor )
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{
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o.addValue( c );
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}
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o.addValue( includesChaperoneStyle );
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o.addValue( chaperoneStyle );
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o.addValue( includesForceBounds );
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o.addValue( forceBounds );
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o.addValue( includesProximityWarningSettings );
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o.addValue( enableChaperoneSwitchToBeginner );
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o.addValue( static_cast<double>( chaperoneSwitchToBeginnerDistance ) );
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o.addValue( enableChaperoneHapticFeedback );
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o.addValue( static_cast<double>( chaperoneHapticFeedbackDistance ) );
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o.addValue( enableChaperoneAlarmSound );
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o.addValue( chaperoneAlarmSoundLooping );
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o.addValue( chaperoneAlarmSoundAdjustVolume );
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o.addValue( static_cast<double>( chaperoneAlarmSoundDistance ) );
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o.addValue( enableChaperoneShowDashboard );
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o.addValue( static_cast<double>( chaperoneShowDashboardDistance ) );
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return o;
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}
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virtual void loadSettings( settings::SettingsObjectData& obj ) override
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{
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profileName = obj.getNextValueOrDefault( "" );
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includesChaperoneGeometry = obj.getNextValueOrDefault( false );
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chaperoneGeometryQuadCount
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= static_cast<unsigned>( obj.getNextValueOrDefault( 0 ) );
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// chaperoneGeometryQuads = nullptr;
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const auto chaperoneGeometryQuadsValid
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= obj.getNextValueOrDefault( false );
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if ( chaperoneGeometryQuadsValid )
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{
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for ( int i = 0; i < static_cast<int>( chaperoneGeometryQuadCount );
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++i )
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{
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chaperoneGeometryQuads.emplace_back();
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}
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for ( auto& arrayMember : chaperoneGeometryQuads )
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{
|
||||
for ( auto& corner : arrayMember.vCorners )
|
||||
{
|
||||
for ( auto& vector : corner.v )
|
||||
{
|
||||
vector = static_cast<float>(
|
||||
obj.getNextValueOrDefault( 0.0 ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for ( int i = 0; i < 3; ++i )
|
||||
{
|
||||
for ( int j = 0; j < 4; ++j )
|
||||
{
|
||||
standingCenter.m[i][j]
|
||||
= static_cast<float>( obj.getNextValueOrDefault( 0.0 ) );
|
||||
}
|
||||
}
|
||||
|
||||
playSpaceAreaX = static_cast<float>( obj.getNextValueOrDefault( 0.0 ) );
|
||||
playSpaceAreaZ = static_cast<float>( obj.getNextValueOrDefault( 0.0 ) );
|
||||
|
||||
includesVisibility = obj.getNextValueOrDefault( false );
|
||||
visibility = static_cast<float>( obj.getNextValueOrDefault( 0.6 ) );
|
||||
|
||||
includesFadeDistance = obj.getNextValueOrDefault( false );
|
||||
fadeDistance = static_cast<float>( obj.getNextValueOrDefault( 0.7 ) );
|
||||
|
||||
includesCenterMarker = obj.getNextValueOrDefault( false );
|
||||
centerMarker = obj.getNextValueOrDefault( false );
|
||||
|
||||
includesPlaySpaceMarker = obj.getNextValueOrDefault( false );
|
||||
playSpaceMarker = obj.getNextValueOrDefault( false );
|
||||
|
||||
includesFloorBoundsMarker = obj.getNextValueOrDefault( false );
|
||||
floorBoundsMarker = obj.getNextValueOrDefault( false );
|
||||
|
||||
includesBoundsColor = obj.getNextValueOrDefault( false );
|
||||
|
||||
for ( auto& c : boundsColor )
|
||||
{
|
||||
c = obj.getNextValueOrDefault( 0 );
|
||||
}
|
||||
|
||||
includesChaperoneStyle = obj.getNextValueOrDefault( false );
|
||||
chaperoneStyle = obj.getNextValueOrDefault( 0 );
|
||||
|
||||
includesForceBounds = obj.getNextValueOrDefault( false );
|
||||
forceBounds = obj.getNextValueOrDefault( false );
|
||||
|
||||
includesProximityWarningSettings = obj.getNextValueOrDefault( false );
|
||||
enableChaperoneSwitchToBeginner = obj.getNextValueOrDefault( false );
|
||||
chaperoneSwitchToBeginnerDistance
|
||||
= static_cast<float>( obj.getNextValueOrDefault( 0.0 ) );
|
||||
enableChaperoneHapticFeedback = obj.getNextValueOrDefault( false );
|
||||
chaperoneHapticFeedbackDistance
|
||||
= static_cast<float>( obj.getNextValueOrDefault( 0.0 ) );
|
||||
enableChaperoneAlarmSound = obj.getNextValueOrDefault( false );
|
||||
chaperoneAlarmSoundLooping = obj.getNextValueOrDefault( true );
|
||||
chaperoneAlarmSoundAdjustVolume = obj.getNextValueOrDefault( false );
|
||||
chaperoneAlarmSoundDistance
|
||||
= static_cast<float>( obj.getNextValueOrDefault( 0.0 ) );
|
||||
enableChaperoneShowDashboard = obj.getNextValueOrDefault( false );
|
||||
chaperoneShowDashboardDistance
|
||||
= static_cast<float>( obj.getNextValueOrDefault( 0.0 ) );
|
||||
}
|
||||
|
||||
virtual std::string settingsName() const override
|
||||
{
|
||||
return "ChaperoneTabController::ChaperoneProfile";
|
||||
}
|
||||
};
|
||||
|
||||
class ChaperoneTabController : public QObject
|
||||
|
||||
Reference in New Issue
Block a user