Manifest for Linux; connect as Background app where Utility is refused

- manifest.vrmanifest: binary_path_linux and binary_path_linux_arm. The
  Steam Frame's SteamVR reads only binary_path_linux_arm.
- handleManifests(): connect as Utility app first (works without a running
  SteamVR, e.g. from the Windows installer); if SteamVR refuses Utility apps,
  as on the Steam Frame, connect as Background app. Fail right away on other
  errors instead of going through initializeOpenVR()'s retry loop.
- main(): check --graphics-api before connecting to OpenVR, so a wrong value
  fails right away.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Matthias Janetschek
2026-10-07 13:42:16 +02:00
co-authored by Claude Opus 5.5
parent 4826686a4d
commit b22c35ae29
4 changed files with 52 additions and 10 deletions
+20 -2
View File
@@ -262,8 +262,26 @@ void forceRemoveApplicationManifest()
[[noreturn]] void handleManifests( const bool installManifest,
const bool removeManifest )
{
openvr_init::initializeOpenVR(
openvr_init::OpenVrInitializationType::Utility );
// Connect as Utility app first: it works without a running SteamVR (e.g.
// from the Windows installer). The Steam Frame's SteamVR refuses Utility
// apps (VRInitError_Init_NotAvailableToUtilityApps); there, connect as
// Background app, which needs a running SteamVR and never starts it.
// VR_Init is called directly: initializeOpenVR() retries every error with
// waits, including the one expected here.
vr::EVRInitError initError = vr::VRInitError_None;
vr::VR_Init( &initError, vr::VRApplication_Utility );
if ( initError == vr::VRInitError_Init_NotAvailableToUtilityApps )
{
qInfo() << "SteamVR refuses Utility apps, connecting as Background "
"app.";
vr::VR_Init( &initError, vr::VRApplication_Background );
}
if ( initError != vr::VRInitError_None )
{
qCritical() << "Failed to connect to SteamVR for manifest handling:"
<< vr::VR_GetVRInitErrorAsEnglishDescription( initError );
exit( ReturnErrorCode::OPENVR_INIT_ERROR );
}
int exit_code = ReturnErrorCode::SUCCESS;
try