Added desktop and no-sound modes.

When -desktop is given on the command line then the settings menu is shown on
the desktop instead of an vr overlay.
When -nosound is given on the command line then there are no sound
effects.
This commit is contained in:
2016-12-04 23:37:00 +01:00
parent 4e15b9dea8
commit b766dc72cc
11 changed files with 137 additions and 102 deletions
+1 -1
View File
@@ -64,7 +64,7 @@ ComboBox {
onActivated: {
if (activeFocus) {
MyResources.activationSound.play()
MyResources.playActivationSound()
}
}
+1 -1
View File
@@ -25,7 +25,7 @@ Button {
onClicked: {
if (activationSoundEnabled) {
MyResources.activationSound.play()
MyResources.playActivationSound()
}
}
}
+1 -1
View File
@@ -24,6 +24,6 @@ Button {
}
onClicked: {
MyResources.activationSound.play()
MyResources.playActivationSound()
}
}
+11
View File
@@ -1,8 +1,19 @@
pragma Singleton
import QtQuick 2.7
import QtMultimedia 5.6
import matzman666.advsettings 1.0
QtObject {
function playActivationSound() {
if (!OverlayController.soundDisabled()) {
activationSound.play()
}
}
function playFocusChangedSound() {
if (!OverlayController.soundDisabled()) {
focusChangedSound.play()
}
}
property SoundEffect activationSound: SoundEffect {
source: vrRuntimePath + "tools/content/panorama/sounds/activation.wav"
}
+1 -1
View File
@@ -46,7 +46,7 @@ Slider {
onValueChanged: {
if (activeFocus) {
MyResources.activationSound.play()
MyResources.playActivationSound()
}
}
}
+1 -1
View File
@@ -43,7 +43,7 @@ Rectangle {
}
}
onClicked: {
MyResources.focusChangedSound.play()
MyResources.playFocusChangedSound()
stackView.pop()
}
}
+1 -1
View File
@@ -48,6 +48,6 @@ CheckBox {
}
onClicked: {
MyResources.activationSound.play()
MyResources.playActivationSound()
}
}
+7 -7
View File
@@ -27,7 +27,7 @@ MyStackViewPage {
text: "SteamVR"
Layout.fillWidth: true
onClicked: {
MyResources.focusChangedSound.play()
MyResources.playFocusChangedSound()
mainView.push(steamVRPage)
}
}
@@ -38,7 +38,7 @@ MyStackViewPage {
text: "Chaperone"
Layout.fillWidth: true
onClicked: {
MyResources.focusChangedSound.play()
MyResources.playFocusChangedSound()
mainView.push(chaperonePage)
}
}
@@ -49,7 +49,7 @@ MyStackViewPage {
text: "Play Space"
Layout.fillWidth: true
onClicked: {
MyResources.focusChangedSound.play()
MyResources.playFocusChangedSound()
mainView.push(playspacePage)
}
}
@@ -60,7 +60,7 @@ MyStackViewPage {
text: "Floor Fix"
Layout.fillWidth: true
onClicked: {
MyResources.focusChangedSound.play()
MyResources.playFocusChangedSound()
mainView.push(fixFloorPage)
}
}
@@ -71,7 +71,7 @@ MyStackViewPage {
text: "Audio"
Layout.fillWidth: true
onClicked: {
MyResources.focusChangedSound.play()
MyResources.playFocusChangedSound()
mainView.push(audioPage)
}
}
@@ -82,7 +82,7 @@ MyStackViewPage {
text: "Statistics"
Layout.fillWidth: true
onClicked: {
MyResources.focusChangedSound.play()
MyResources.playFocusChangedSound()
mainView.push(statisticsPage)
}
}
@@ -98,7 +98,7 @@ MyStackViewPage {
text: "Settings"
Layout.fillWidth: true
onClicked: {
MyResources.focusChangedSound.play()
MyResources.playFocusChangedSound()
mainView.push(settingsPage)
}
}
+38 -22
View File
@@ -44,6 +44,7 @@ void myQtMessageHandler(QtMsgType type, const QMessageLogContext &context, const
int main(int argc, char *argv[]) {
// Configure logger
START_EASYLOGGINGPP(argc, argv);
el::Loggers::addFlag(el::LoggingFlag::DisableApplicationAbortOnFatalLog);
@@ -55,6 +56,19 @@ int main(int argc, char *argv[]) {
conf.parseFromText(logConfigDefault);
el::Loggers::reconfigureAllLoggers(conf);
}
bool desktopMode = false;
bool noSound = false;
// Parse command line arguments
for (int i = 1; i < argc; i++) {
if (std::string(argv[i]).compare("-desktop") == 0) {
LOG(INFO) << "Desktop mode enabled.";
desktopMode = true;
} else if (std::string(argv[i]).compare("-nosound") == 0) {
noSound = true;
}
}
LOG(INFO) << "Starting Application.";
try {
@@ -67,7 +81,7 @@ int main(int argc, char *argv[]) {
QQmlEngine qmlEngine;
advsettings::OverlayController* controller = advsettings::OverlayController::getInstance();
advsettings::OverlayController* controller = advsettings::OverlayController::createInstance(desktopMode, noSound);
controller->Init(&qmlEngine);
QQmlComponent component(&qmlEngine, QUrl::fromLocalFile("res/qml/mainwidget.qml"));
@@ -78,31 +92,33 @@ int main(int argc, char *argv[]) {
auto quickObj = component.create();
controller->SetWidget(qobject_cast<QQuickItem*>(quickObj), advsettings::OverlayController::applicationName, advsettings::OverlayController::applicationKey);
std::string manifestPath = QApplication::applicationDirPath().toStdString() + "\\advancedsettings.vrmanifest";
if (QFile::exists(QString::fromStdString(manifestPath))) {
bool firstTime = false;
if (!vr::VRApplications()->IsApplicationInstalled(advsettings::OverlayController::applicationKey)) {
firstTime;
}
auto apperror = vr::VRApplications()->AddApplicationManifest(manifestPath.c_str());
if (apperror != vr::VRApplicationError_None) {
LOG(ERROR) << "Could not add application manifest: " << vr::VRApplications()->GetApplicationsErrorNameFromEnum(apperror);
} else if (firstTime) {
auto apperror = vr::VRApplications()->SetApplicationAutoLaunch(advsettings::OverlayController::applicationKey, true);
if (apperror != vr::VRApplicationError_None) {
LOG(ERROR) << "Could not set auto start: " << vr::VRApplications()->GetApplicationsErrorNameFromEnum(apperror);
if (!desktopMode) {
std::string manifestPath = QApplication::applicationDirPath().toStdString() + "\\advancedsettings.vrmanifest";
if (QFile::exists(QString::fromStdString(manifestPath))) {
bool firstTime = false;
if (!vr::VRApplications()->IsApplicationInstalled(advsettings::OverlayController::applicationKey)) {
firstTime;
}
auto apperror = vr::VRApplications()->AddApplicationManifest(manifestPath.c_str());
if (apperror != vr::VRApplicationError_None) {
LOG(ERROR) << "Could not add application manifest: " << vr::VRApplications()->GetApplicationsErrorNameFromEnum(apperror);
} else if (firstTime) {
auto apperror = vr::VRApplications()->SetApplicationAutoLaunch(advsettings::OverlayController::applicationKey, true);
if (apperror != vr::VRApplicationError_None) {
LOG(ERROR) << "Could not set auto start: " << vr::VRApplications()->GetApplicationsErrorNameFromEnum(apperror);
}
}
} else {
LOG(ERROR) << "Could not find application manifest: " << manifestPath;
}
} else {
LOG(ERROR) << "Could not find application manifest: " << manifestPath;
}
#ifdef DEBUG_DESKTOP_WINDOW
auto m_pWindow = new QQuickWindow();
qobject_cast<QQuickItem*>(quickObj)->setParentItem(m_pWindow->contentItem());
m_pWindow->setGeometry(0, 0, qobject_cast<QQuickItem*>(quickObj)->width(), qobject_cast<QQuickItem*>(quickObj)->height());
m_pWindow->show();
#endif
if (desktopMode) {
auto m_pWindow = new QQuickWindow();
qobject_cast<QQuickItem*>(quickObj)->setParentItem(m_pWindow->contentItem());
m_pWindow->setGeometry(0, 0, qobject_cast<QQuickItem*>(quickObj)->width(), qobject_cast<QQuickItem*>(quickObj)->height());
m_pWindow->show();
}
return a.exec();
+64 -60
View File
@@ -130,21 +130,51 @@ void OverlayController::Init(QQmlEngine* qmlEngine) {
void OverlayController::SetWidget(QQuickItem* quickItem, const std::string& name, const std::string& key) {
vr::VROverlayError overlayError = vr::VROverlay()->CreateDashboardOverlay(key.c_str(), name.c_str(), &m_ulOverlayHandle, &m_ulOverlayThumbnailHandle);
if (overlayError != vr::VROverlayError_None) {
if (overlayError == vr::VROverlayError_KeyInUse) {
QMessageBox::critical(nullptr, "OpenVR Advanced Settings Overlay", "Another instance is already running.");
if (!desktopMode) {
vr::VROverlayError overlayError = vr::VROverlay()->CreateDashboardOverlay(key.c_str(), name.c_str(), &m_ulOverlayHandle, &m_ulOverlayThumbnailHandle);
if (overlayError != vr::VROverlayError_None) {
if (overlayError == vr::VROverlayError_KeyInUse) {
QMessageBox::critical(nullptr, "OpenVR Advanced Settings Overlay", "Another instance is already running.");
}
throw std::runtime_error(std::string("Failed to create Overlay: " + std::string(vr::VROverlay()->GetOverlayErrorNameFromEnum(overlayError))));
}
throw std::runtime_error(std::string("Failed to create Overlay: " + std::string(vr::VROverlay()->GetOverlayErrorNameFromEnum(overlayError))));
}
vr::VROverlay()->SetOverlayWidthInMeters(m_ulOverlayHandle, 2.5f);
vr::VROverlay()->SetOverlayInputMethod(m_ulOverlayHandle, vr::VROverlayInputMethod_Mouse);
vr::VROverlay()->SetOverlayFlag(m_ulOverlayHandle, vr::VROverlayFlags_SendVRScrollEvents, true);
std::string thumbIconPath = QApplication::applicationDirPath().toStdString() + "\\res\\thumbicon.png";
if (QFile::exists(QString::fromStdString(thumbIconPath))) {
vr::VROverlay()->SetOverlayFromFile(m_ulOverlayThumbnailHandle, thumbIconPath.c_str());
} else {
LOG(ERROR) << "Could not find thumbnail icon \"" << thumbIconPath << "\"";
vr::VROverlay()->SetOverlayWidthInMeters(m_ulOverlayHandle, 2.5f);
vr::VROverlay()->SetOverlayInputMethod(m_ulOverlayHandle, vr::VROverlayInputMethod_Mouse);
vr::VROverlay()->SetOverlayFlag(m_ulOverlayHandle, vr::VROverlayFlags_SendVRScrollEvents, true);
std::string thumbIconPath = QApplication::applicationDirPath().toStdString() + "\\res\\thumbicon.png";
if (QFile::exists(QString::fromStdString(thumbIconPath))) {
vr::VROverlay()->SetOverlayFromFile(m_ulOverlayThumbnailHandle, thumbIconPath.c_str());
} else {
LOG(ERROR) << "Could not find thumbnail icon \"" << thumbIconPath << "\"";
}
// Too many render calls in too short time overwhelm Qt and an assertion gets thrown.
// Therefore we use an timer to delay render calls
m_pRenderTimer.reset(new QTimer());
m_pRenderTimer->setSingleShot(true);
m_pRenderTimer->setInterval(5);
connect(m_pRenderTimer.get(), SIGNAL(timeout()), this, SLOT(renderOverlay()));
QOpenGLFramebufferObjectFormat fboFormat;
fboFormat.setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil);
fboFormat.setTextureTarget(GL_TEXTURE_2D);
m_pFbo.reset(new QOpenGLFramebufferObject(quickItem->width(), quickItem->height(), fboFormat));
m_pRenderControl.reset(new QQuickRenderControl());
m_pWindow.reset(new QQuickWindow(m_pRenderControl.get()));
m_pWindow->setRenderTarget(m_pFbo.get());
quickItem->setParentItem(m_pWindow->contentItem());
m_pWindow->setGeometry(0, 0, quickItem->width(), quickItem->height());
m_pRenderControl->initialize(m_pOpenGLContext.get());
vr::HmdVector2_t vecWindowSize = {
(float)quickItem->width(),
(float)quickItem->height()
};
vr::VROverlay()->SetOverlayMouseScale(m_ulOverlayHandle, &vecWindowSize);
connect(m_pRenderControl.get(), SIGNAL(renderRequested()), this, SLOT(OnRenderRequest()));
connect(m_pRenderControl.get(), SIGNAL(sceneChanged()), this, SLOT(OnRenderRequest()));
}
m_pPumpEventsTimer.reset(new QTimer());
@@ -152,36 +182,6 @@ void OverlayController::SetWidget(QQuickItem* quickItem, const std::string& name
m_pPumpEventsTimer->setInterval(20);
m_pPumpEventsTimer->start();
// Too many render calls in too short time overwhelm Qt and an assertion gets thrown.
// Therefore we use an timer to delay render calls
m_pRenderTimer.reset(new QTimer());
m_pRenderTimer->setSingleShot(true);
m_pRenderTimer->setInterval(5);
connect(m_pRenderTimer.get(), SIGNAL(timeout()), this, SLOT(renderOverlay()));
QOpenGLFramebufferObjectFormat fboFormat;
fboFormat.setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil);
fboFormat.setTextureTarget(GL_TEXTURE_2D);
m_pFbo.reset(new QOpenGLFramebufferObject(quickItem->width(), quickItem->height(), fboFormat));
#ifndef DEBUG_DESKTOP_WINDOW
m_pRenderControl.reset(new QQuickRenderControl());
m_pWindow.reset(new QQuickWindow(m_pRenderControl.get()));
m_pWindow->setRenderTarget(m_pFbo.get());
quickItem->setParentItem(m_pWindow->contentItem());
m_pWindow->setGeometry(0, 0, quickItem->width(), quickItem->height());
m_pRenderControl->initialize(m_pOpenGLContext.get());
vr::HmdVector2_t vecWindowSize = {
(float)quickItem->width(),
(float)quickItem->height()
};
vr::VROverlay()->SetOverlayMouseScale(m_ulOverlayHandle, &vecWindowSize);
connect(m_pRenderControl.get(), SIGNAL(renderRequested()), this, SLOT(OnRenderRequest()));
connect(m_pRenderControl.get(), SIGNAL(sceneChanged()), this, SLOT(OnRenderRequest()));
#endif
steamVRTabController.initStage2(this, m_pWindow.get());
chaperoneTabController.initStage2(this, m_pWindow.get());
moveCenterTabController.initStage2(this, m_pWindow.get());
@@ -199,27 +199,26 @@ void OverlayController::OnRenderRequest() {
}
void OverlayController::renderOverlay() {
// skip rendering if the overlay isn't visible
if (!vr::VROverlay() || !vr::VROverlay()->IsOverlayVisible(m_ulOverlayHandle) && !vr::VROverlay()->IsOverlayVisible(m_ulOverlayThumbnailHandle))
return;
if (!desktopMode) {
// skip rendering if the overlay isn't visible
if (!vr::VROverlay() || !vr::VROverlay()->IsOverlayVisible(m_ulOverlayHandle) && !vr::VROverlay()->IsOverlayVisible(m_ulOverlayThumbnailHandle))
return;
m_pRenderControl->polishItems();
m_pRenderControl->sync();
m_pRenderControl->render();
#ifndef DEBUG_DESKTOP_WINDOW
m_pRenderControl->polishItems();
m_pRenderControl->sync();
m_pRenderControl->render();
GLuint unTexture = m_pFbo->texture();
if (unTexture != 0) {
GLuint unTexture = m_pFbo->texture();
if (unTexture != 0) {
#if defined _WIN64 || defined _LP64
// To avoid any compiler warning because of cast to a larger pointer type (warning C4312 on VC)
vr::Texture_t texture = { (void*)((uint64_t)unTexture), vr::API_OpenGL, vr::ColorSpace_Auto };
// To avoid any compiler warning because of cast to a larger pointer type (warning C4312 on VC)
vr::Texture_t texture = { (void*)((uint64_t)unTexture), vr::API_OpenGL, vr::ColorSpace_Auto };
#else
vr::Texture_t texture = { (void*)unTexture, vr::API_OpenGL, vr::ColorSpace_Auto };
vr::Texture_t texture = { (void*)unTexture, vr::API_OpenGL, vr::ColorSpace_Auto };
#endif
vr::VROverlay()->SetOverlayTexture(m_ulOverlayHandle, &texture);
vr::VROverlay()->SetOverlayTexture(m_ulOverlayHandle, &texture);
}
m_pOpenGLContext->functions()->glFlush(); // We need to flush otherwise the texture may be empty.*/
}
m_pOpenGLContext->functions()->glFlush(); // We need to flush otherwise the texture may be empty.*/
#endif
}
@@ -472,6 +471,11 @@ QUrl OverlayController::getVRRuntimePathUrl() {
}
bool OverlayController::soundDisabled() {
return noSound;
}
void OverlayController::showKeyboard(QString existingText, unsigned long userValue) {
vr::VROverlay()->ShowKeyboardForOverlay(m_ulOverlayHandle, vr::k_EGamepadTextInputModeNormal, vr::k_EGamepadTextInputLineModeSingleLine, "Advanced Settings Overlay", 1024, existingText.toStdString().c_str(), false, userValue);
}
+11 -7
View File
@@ -31,9 +31,6 @@
#include "tabcontrollers/SettingsTabController.h"
// Show a window on the desktop instead of an overlay in vr
//#define DEBUG_DESKTOP_WINDOW
// application namespace
namespace advsettings {
@@ -63,6 +60,9 @@ private:
QPoint m_ptLastMouse;
Qt::MouseButtons m_lastMouseButtons = 0;
bool desktopMode;
bool noSound;
QUrl m_runtimePathUrl;
SteamVRTabController steamVRTabController;
@@ -74,7 +74,7 @@ private:
SettingsTabController settingsTabController;
private:
OverlayController() : QObject() {}
OverlayController(bool desktopMode, bool noSound) : QObject(), desktopMode(desktopMode), noSound(noSound) {}
public:
virtual ~OverlayController();
@@ -95,6 +95,8 @@ public:
Q_INVOKABLE QString getVersionString();
Q_INVOKABLE QUrl getVRRuntimePathUrl();
Q_INVOKABLE bool soundDisabled();
public slots:
void renderOverlay();
void OnRenderRequest();
@@ -111,9 +113,11 @@ private:
public:
static OverlayController* getInstance() {
if (!singleton) {
singleton.reset(new advsettings::OverlayController());
}
return singleton.get();
}
static OverlayController* createInstance(bool desktopMode, bool noSound) {
singleton.reset(new advsettings::OverlayController(desktopMode, noSound));
return singleton.get();
}