Settings Tab new options for seated motion and recentering
This commit is contained in:
@@ -25,6 +25,17 @@ MyStackViewPage {
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Layout.fillWidth: true
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}
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MyText {
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text: "(Disabled in 'Seated' Universe Type)"
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id: seatedWarningText
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visible: false
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wrapMode: Text.WordWrap
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font.pointSize: 28
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horizontalAlignment: Text.AlignHCenter
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verticalAlignment: Text.AlignVCenter
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Layout.fillWidth: true
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}
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Item {
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Layout.fillHeight: true
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Layout.fillWidth: true
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@@ -94,6 +105,14 @@ MyStackViewPage {
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statusMessageText.text = ""
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//undoFixButton.enabled = FixFloorTabController.canUndo
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fixButton.enabled = true
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if (MoveCenterTabController.trackingUniverse === 0) {
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fixButton.enabled = false
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recenterButton.enabled = false
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zeroSpaceButton.enabled = false
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undoFixButton.enabled = false
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seatedWarningText.visible = true
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}
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}
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Timer {
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@@ -129,6 +148,32 @@ MyStackViewPage {
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}
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}
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Connections {
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target: MoveCenterTabController
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onTrackingUniverseChanged: {
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if (MoveCenterTabController.trackingUniverse === 0) {
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fixButton.enabled = false
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recenterButton.enabled = false
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zeroSpaceButton.enabled = false
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undoFixButton.enabled = false
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seatedWarningText.visible = true
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} else if (MoveCenterTabController.trackingUniverse === 1) {
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fixButton.enabled = true
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recenterButton.enabled = true
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zeroSpaceButton.enabled = true
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// undoFixButton.enabled = true
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// TODO Fix Undo Feature -^
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seatedWarningText.visible = false
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} else {
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fixButton.enabled = false
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recenterButton.enabled = false
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zeroSpaceButton.enabled = false
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undoFixButton.enabled = false
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seatedWarningText.visible = false
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}
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}
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}
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}
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}
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@@ -23,8 +23,16 @@ MyStackViewPage {
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}
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}
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MyText {
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id: seatedDisableWarningText
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visible: false
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text: "Settings Tab: 'Disable Motion in Seated Mode' checked"
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}
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GroupBox {
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Layout.fillWidth: true
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id: offsetsGroupBox
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visible: true
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label: MyText {
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leftPadding: 10
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@@ -220,6 +228,8 @@ MyStackViewPage {
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GroupBox {
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Layout.fillWidth: true
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id: rotationGroupBox
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visible: true
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label: MyText {
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leftPadding: 10
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@@ -322,6 +332,8 @@ MyStackViewPage {
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ColumnLayout {
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RowLayout {
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Layout.fillWidth: true
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id: resetButtonRow
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visible: true
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MyPushButton {
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id: spaceResetButton
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@@ -385,11 +397,24 @@ MyStackViewPage {
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if (MoveCenterTabController.trackingUniverse === 0) {
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spaceModeText.text = "Sitting"
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spaceSeatedRecenter.visible = true
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offsetsGroupBox.visible = !MoveCenterTabController.disableSeatedMotion
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rotationGroupBox.visible = !MoveCenterTabController.disableSeatedMotion
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resetButtonRow.visible = !MoveCenterTabController.disableSeatedMotion
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seatedDisableWarningText.visible = MoveCenterTabController.disableSeatedMotion
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} else if (MoveCenterTabController.trackingUniverse === 1) {
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spaceModeText.text = "Standing"
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spaceSeatedRecenter.visible = false
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offsetsGroupBox.visible = true
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rotationGroupBox.visible = true
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resetButtonRow.visible = true
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seatedDisableWarningText.visible = false
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} else {
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spaceModeText.text = "Unknown(" + MoveCenterTabController.trackingUniverse + ")"
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offsetsGroupBox.visible = false
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rotationGroupBox.visible = false
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resetButtonRow.visible = false
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seatedDisableWarningText.visible = false
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}
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}
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@@ -423,15 +448,37 @@ MyStackViewPage {
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onLockZToggleChanged: {
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lockZToggle.checked = MoveCenterTabController.lockZToggle
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}
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onDisableSeatedMotionChanged: {
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if (MoveCenterTabController.trackingUniverse === 0) {
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spaceModeText.text = "Sitting"
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spaceSeatedRecenter.visible = true
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offsetsGroupBox.visible = !MoveCenterTabController.disableSeatedMotion
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rotationGroupBox.visible = !MoveCenterTabController.disableSeatedMotion
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resetButtonRow.visible = !MoveCenterTabController.disableSeatedMotion
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seatedDisableWarningText.visible = MoveCenterTabController.disableSeatedMotion
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}
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}
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onTrackingUniverseChanged: {
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if (MoveCenterTabController.trackingUniverse === 0) {
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spaceModeText.text = "Sitting"
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spaceSeatedRecenter.visible = true
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offsetsGroupBox.visible = !MoveCenterTabController.disableSeatedMotion
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rotationGroupBox.visible = !MoveCenterTabController.disableSeatedMotion
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resetButtonRow.visible = !MoveCenterTabController.disableSeatedMotion
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seatedDisableWarningText.visible = MoveCenterTabController.disableSeatedMotion
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} else if (MoveCenterTabController.trackingUniverse === 1) {
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spaceModeText.text = "Standing"
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spaceSeatedRecenter.visible = false
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offsetsGroupBox.visible = true
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rotationGroupBox.visible = true
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resetButtonRow.visible = true
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seatedDisableWarningText.visible = false
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} else {
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spaceModeText.text = "Unknown(" + MoveCenterTabController.trackingUniverse + ")"
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offsetsGroupBox.visible = false
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rotationGroupBox.visible = false
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resetButtonRow.visible = false
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seatedDisableWarningText.visible = false
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}
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}
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}
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@@ -42,6 +42,22 @@ MyStackViewPage {
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}
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}
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MyToggleButton {
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id: enableSeatedOffsetsRecenterToggle
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text: "Enable Auto-set Seated Offsets During Seated Recenter"
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onCheckedChanged: {
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MoveCenterTabController.setEnableSeatedOffsetsRecenter(checked, true)
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}
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}
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MyToggleButton {
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id: disableSeatedMotionToggle
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text: "Disable All Motion Features When in Seated Mode"
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onCheckedChanged: {
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MoveCenterTabController.setDisableSeatedMotion(checked, true)
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}
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}
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RowLayout {
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Layout.fillWidth: true
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@@ -107,6 +123,8 @@ MyStackViewPage {
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allowExternalEditsToggle.checked = MoveCenterTabController.allowExternalEdits
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oldStyleMotionToggle.checked = MoveCenterTabController.oldStyleMotion
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universeCenteredRotationToggle.checked = MoveCenterTabController.universeCenteredRotation
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enableSeatedOffsetsRecenterToggle.checked = MoveCenterTabController.enableSeatedOffsetsRecenter
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disableSeatedMotionToggle.checked = MoveCenterTabController.disableSeatedMotion
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customTickRateText.text = OverlayController.customTickRateMs
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vsyncDisabledToggle.checked = OverlayController.vsyncDisabled
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@@ -133,6 +151,12 @@ MyStackViewPage {
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onUniverseCenteredRotationChanged: {
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universeCenteredRotationToggle.checked = MoveCenterTabController.universeCenteredRotation
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}
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onEnableSeatedOffsetsRecenterChanged: {
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enableSeatedOffsetsRecenterToggle.checked = MoveCenterTabController.enableSeatedOffsetsRecenter
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}
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onDisableSeatedMotionChanged: {
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disableSeatedMotionToggle.checked = MoveCenterTabController.disableSeatedMotion
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}
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}
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Connections {
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@@ -153,6 +153,17 @@ void MoveCenterTabController::initStage1()
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{
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m_universeCenteredRotation = value.toBool();
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}
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value = settings->value( "enableSeatedOffsetsRecenter",
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m_enableSeatedOffsetsRecenter );
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if ( value.isValid() && !value.isNull() )
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{
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m_enableSeatedOffsetsRecenter = value.toBool();
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}
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value = settings->value( "disableSeatedMotion", m_disableSeatedMotion );
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if ( value.isValid() && !value.isNull() )
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{
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m_disableSeatedMotion = value.toBool();
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}
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settings->endGroup();
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m_lastDragUpdateTimePoint = std::chrono::steady_clock::now();
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m_lastGravityUpdateTimePoint = std::chrono::steady_clock::now();
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@@ -221,6 +232,14 @@ void MoveCenterTabController::outputLogSettings()
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{
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LOG( INFO ) << "LOADED SETTINGS: Universe-Centered Rotation Enabled";
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}
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if ( m_enableSeatedOffsetsRecenter )
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{
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LOG( INFO ) << "LOADED SETTINGS: Seated Offsets Recenter Enabled";
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}
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if ( m_disableSeatedMotion )
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{
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LOG( INFO ) << "LOADED SETTINGS: Seated Motion Disabled";
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}
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if ( m_dragBounds )
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{
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LOG( INFO ) << "LOADED SETTINGS: Space Drag Force Bounds Enabled";
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@@ -1051,6 +1070,51 @@ void MoveCenterTabController::setUniverseCenteredRotation( bool value,
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<< m_universeCenteredRotation;
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}
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bool MoveCenterTabController::enableSeatedOffsetsRecenter() const
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{
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return m_enableSeatedOffsetsRecenter;
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}
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void MoveCenterTabController::setEnableSeatedOffsetsRecenter( bool value,
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bool notify )
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{
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m_enableSeatedOffsetsRecenter = value;
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auto settings = OverlayController::appSettings();
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settings->beginGroup( "playspaceSettings" );
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settings->setValue( "enableSeatedOffsetsRecenter",
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m_enableSeatedOffsetsRecenter );
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settings->endGroup();
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settings->sync();
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if ( notify )
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{
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emit enableSeatedOffsetsRecenterChanged(
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m_enableSeatedOffsetsRecenter );
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}
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LOG( INFO ) << "CHANGED SETTINGS: Enable Seated Offsets Recenter Set: "
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<< m_enableSeatedOffsetsRecenter;
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}
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bool MoveCenterTabController::disableSeatedMotion() const
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{
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return m_disableSeatedMotion;
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}
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void MoveCenterTabController::setDisableSeatedMotion( bool value, bool notify )
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{
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m_disableSeatedMotion = value;
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auto settings = OverlayController::appSettings();
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settings->beginGroup( "playspaceSettings" );
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settings->setValue( "disableSeatedMotion", m_disableSeatedMotion );
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settings->endGroup();
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settings->sync();
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if ( notify )
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{
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emit disableSeatedMotionChanged( m_disableSeatedMotion );
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}
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LOG( INFO ) << "CHANGED SETTINGS: Disable Seated Motion Set: "
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<< m_disableSeatedMotion;
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}
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void MoveCenterTabController::modOffsetX( float value, bool notify )
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{
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if ( !m_lockXToggle )
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@@ -1095,7 +1159,10 @@ void MoveCenterTabController::shutdown()
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void MoveCenterTabController::incomingSeatedReset()
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{
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updateSeatedResetData();
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if ( !m_disableSeatedMotion )
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{
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updateSeatedResetData();
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}
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}
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void MoveCenterTabController::reset()
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@@ -1299,14 +1366,18 @@ void MoveCenterTabController::updateSeatedResetData()
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m_seatedHeight = hmdMatrix.m[1][3];
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m_seatedCenterForReset.m[1][3] += m_seatedHeight;
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m_offsetX = hmdMatrix.m[0][3];
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m_offsetY = 0.0f;
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m_offsetZ = hmdMatrix.m[2][3];
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m_rotation = hmdYawCentideg;
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emit offsetXChanged( m_offsetX );
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emit offsetYChanged( m_offsetY );
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emit offsetZChanged( m_offsetZ );
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emit rotationChanged( m_rotation );
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if ( m_enableSeatedOffsetsRecenter )
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{
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m_offsetX = hmdMatrix.m[0][3];
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m_offsetY = 0.0f;
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m_offsetZ = hmdMatrix.m[2][3];
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m_rotation = hmdYawCentideg;
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emit offsetXChanged( m_offsetX );
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emit offsetYChanged( m_offsetY );
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emit offsetZChanged( m_offsetZ );
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emit rotationChanged( m_rotation );
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}
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unsigned checkQuadCount = 0;
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vr::VRChaperoneSetup()->GetWorkingCollisionBoundsInfo( nullptr,
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&checkQuadCount );
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@@ -2810,6 +2881,10 @@ void MoveCenterTabController::eventLoopTick(
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// m_roomSetupModeDetected is set to false in zeroOffsets() if it's
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// successful.
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}
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else if ( m_seatedModeDetected && m_disableSeatedMotion )
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{
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return;
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}
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else
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{
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setTrackingUniverse( int( universe ) );
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@@ -89,6 +89,12 @@ class MoveCenterTabController : public QObject
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Q_PROPERTY(
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bool universeCenteredRotation READ universeCenteredRotation WRITE
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setUniverseCenteredRotation NOTIFY universeCenteredRotationChanged )
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Q_PROPERTY(
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bool enableSeatedOffsetsRecenter READ enableSeatedOffsetsRecenter WRITE
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setEnableSeatedOffsetsRecenter NOTIFY
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enableSeatedOffsetsRecenterChanged )
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Q_PROPERTY( bool disableSeatedMotion READ disableSeatedMotion WRITE
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setDisableSeatedMotion NOTIFY disableSeatedMotionChanged )
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private:
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OverlayController* parent;
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@@ -170,6 +176,8 @@ private:
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bool m_allowExternalEdits = false;
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bool m_oldStyleMotion = false;
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bool m_universeCenteredRotation = false;
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bool m_enableSeatedOffsetsRecenter = false;
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bool m_disableSeatedMotion = false;
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unsigned settingsUpdateCounter = 0;
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int m_hmdRotationStatsUpdateCounter = 0;
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unsigned m_dragComfortFrameSkipCounter = 0;
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@@ -238,6 +246,8 @@ public:
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bool allowExternalEdits() const;
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bool oldStyleMotion() const;
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bool universeCenteredRotation() const;
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bool enableSeatedOffsetsRecenter() const;
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bool disableSeatedMotion() const;
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double getHmdYawTotal();
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void resetHmdYawTotal();
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void incomingSeatedReset();
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@@ -305,6 +315,8 @@ public slots:
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void setAllowExternalEdits( bool value, bool notify = true );
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void setOldStyleMotion( bool value, bool notify = true );
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void setUniverseCenteredRotation( bool value, bool notify = true );
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void setEnableSeatedOffsetsRecenter( bool value, bool notify = true );
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void setDisableSeatedMotion( bool value, bool notify = true );
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void shutdown();
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void reset();
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@@ -343,6 +355,8 @@ signals:
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void allowExternalEditsChanged( bool value );
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void oldStyleMotionChanged( bool value );
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void universeCenteredRotationChanged( bool value );
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void enableSeatedOffsetsRecenterChanged( bool value );
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void disableSeatedMotionChanged( bool value );
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};
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} // namespace advsettings
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Reference in New Issue
Block a user