Bugfixes and Improvements.
This commit is contained in:
@@ -275,7 +275,6 @@ MyStackViewPage {
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keyBoardUID: 301
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Layout.preferredWidth: 100
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Layout.leftMargin: 10
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Layout.rightMargin: 10
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horizontalAlignment: Text.AlignHCenter
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function onInputEvent(input) {
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var val = parseFloat(input)
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@@ -336,7 +335,6 @@ MyStackViewPage {
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keyBoardUID: 302
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Layout.preferredWidth: 100
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Layout.leftMargin: 10
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Layout.rightMargin: 10
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horizontalAlignment: Text.AlignHCenter
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function onInputEvent(input) {
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var val = parseFloat(input)
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@@ -396,7 +394,6 @@ MyStackViewPage {
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keyBoardUID: 303
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Layout.preferredWidth: 100
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Layout.leftMargin: 10
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Layout.rightMargin: 10
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horizontalAlignment: Text.AlignHCenter
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function onInputEvent(input) {
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var val = parseFloat(input)
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@@ -67,7 +67,7 @@ MyStackViewPage {
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id: playSpaceMoveXText
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text: "0.00"
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keyBoardUID: 101
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Layout.preferredWidth: 100
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Layout.preferredWidth: 140
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Layout.leftMargin: 10
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Layout.rightMargin: 10
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horizontalAlignment: Text.AlignHCenter
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@@ -108,7 +108,7 @@ MyStackViewPage {
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id: playSpaceMoveYText
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text: "0.00"
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keyBoardUID: 102
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Layout.preferredWidth: 100
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Layout.preferredWidth: 140
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Layout.leftMargin: 10
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Layout.rightMargin: 10
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horizontalAlignment: Text.AlignHCenter
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@@ -148,7 +148,7 @@ MyStackViewPage {
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id: playSpaceMoveZText
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text: "0.00"
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keyBoardUID: 103
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Layout.preferredWidth: 100
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Layout.preferredWidth: 140
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Layout.leftMargin: 10
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Layout.rightMargin: 10
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horizontalAlignment: Text.AlignHCenter
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@@ -248,7 +248,6 @@ MyStackViewPage {
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keyBoardUID: 104
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Layout.preferredWidth: 100
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Layout.leftMargin: 10
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Layout.rightMargin: 10
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horizontalAlignment: Text.AlignHCenter
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function onInputEvent(input) {
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var val = parseInt(input)
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@@ -59,7 +59,6 @@ MyStackViewPage {
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keyBoardUID: 401
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Layout.preferredWidth: 100
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Layout.leftMargin: 10
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Layout.rightMargin: 10
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horizontalAlignment: Text.AlignHCenter
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function onInputEvent(input) {
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var val = parseFloat(input)
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@@ -127,7 +126,6 @@ MyStackViewPage {
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keyBoardUID: 402
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Layout.preferredWidth: 100
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Layout.leftMargin: 10
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Layout.rightMargin: 10
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horizontalAlignment: Text.AlignHCenter
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function onInputEvent(input) {
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var val = parseFloat(input)
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+5
-5
@@ -29,19 +29,19 @@ void myQtMessageHandler(QtMsgType type, const QMessageLogContext &context, const
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QByteArray localMsg = msg.toLocal8Bit();
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switch (type) {
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case QtDebugMsg:
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LOG(DEBUG) << localMsg.constData() << "(" << context.file << ":" << context.line << ")";
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LOG(DEBUG) << localMsg.constData() << " (" << context.file << ":" << context.line << ")";
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break;
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case QtInfoMsg:
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LOG(INFO) << localMsg.constData() << "(" << context.file << ":" << context.line << ")";
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LOG(INFO) << localMsg.constData() << " (" << context.file << ":" << context.line << ")";
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break;
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case QtWarningMsg:
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LOG(WARNING) << localMsg.constData() << "(" << context.file << ":" << context.line << ")";
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LOG(WARNING) << localMsg.constData() << " (" << context.file << ":" << context.line << ")";
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break;
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case QtCriticalMsg:
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LOG(ERROR) << localMsg.constData() << "(" << context.file << ":" << context.line << ")";
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LOG(ERROR) << localMsg.constData() << " (" << context.file << ":" << context.line << ")";
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break;
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case QtFatalMsg:
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LOG(FATAL) << localMsg.constData() << "(" << context.file << ":" << context.line << ")";
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LOG(FATAL) << localMsg.constData() << " (" << context.file << ":" << context.line << ")";
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break;
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}
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}
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@@ -95,10 +95,10 @@ void MoveCenterTabController::setAdjustChaperone(bool value, bool notify) {
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parent->AddOffsetToCollisionBounds(0, -m_offsetX, false);
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}
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if (m_offsetY != 0.0f) {
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parent->AddOffsetToCollisionBounds(0, -m_offsetY, false);
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parent->AddOffsetToCollisionBounds(1, -m_offsetY, false);
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}
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if (m_offsetZ != 0.0f) {
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parent->AddOffsetToCollisionBounds(0, -m_offsetZ, false);
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parent->AddOffsetToCollisionBounds(2, -m_offsetZ, false);
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}
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if (m_rotation != 0) {
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parent->RotateCollisionBounds(-m_rotation, false);
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@@ -108,10 +108,10 @@ void MoveCenterTabController::setAdjustChaperone(bool value, bool notify) {
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parent->AddOffsetToCollisionBounds(0, m_offsetX, false);
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}
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if (m_offsetY != 0.0f) {
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parent->AddOffsetToCollisionBounds(0, m_offsetY, false);
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parent->AddOffsetToCollisionBounds(1, m_offsetY, false);
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}
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if (m_offsetZ != 0.0f) {
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parent->AddOffsetToCollisionBounds(0, m_offsetZ, false);
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parent->AddOffsetToCollisionBounds(2, m_offsetZ, false);
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}
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if (m_rotation != 0) {
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parent->RotateCollisionBounds(m_rotation, false);
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