* add nlhomann json header
* add get scene app fn
* add get current binding and related logic
* add save binding file to settings folder
* apply binding fn added fixed uid bug
* add button logic to QML, add enable Bind Setting
* add finding logic for all custom bind
* fix minor qml issues
* fix get controllername bug, fix bug with save bind
* fix regex issue
* change webrequest for selectconfig
* change to properly urlify path to send
* fix race condition web requests
* change steamvr tab qml formatting
* change color scheme
* change colors of icons to text color
* change bind qml better for better ux
* add possible workaround for space drag issues
* add deact color to pushbutton
* increment version
* adjust button size in movecenter
* move nlhomann json
* fix PKGBUILD to include missing dependency (#606) (#613)
It turns out qt5-websockets needs to be included for a successful build.
Co-authored-by: James R <71466513+ColdIce1605@users.noreply.github.com>
* fix warning
* improved logging messages around perapp bindings
* improve getsceneappID logging
* add HMD based controller Finding
* improve logging controller name
* change logging around initial chaperone calibration
* increment version
* improve logging/error handling around sceneappid failures
* added fallback for getting scene app by pid
* update version string
* update documentation
Co-authored-by: James R <71466513+ColdIce1605@users.noreply.github.com>
* Fix indentation in action manifest
* Rename action sets to drop unnecessary prefix notation
Since the variable is in the action_sets namespace it does not make
sense to prepend it with an identifier for it being constant, or a set.
* Rename input keys to drop prefix notation
The vars are in a namespace that only contains constant inputs, it
doesn't make sense to prepend it to every var.
* Rename actions to drop prefixes
It is implicit that actions are const values for sets, therefore the
prefix is not needed.
* Remove unneeded action set member func
* Move active action set in preparation for more action sets
* Move action strings above class
Class is not able to use variables in namespaces, which is stupid.
* Move sets into member variable
* Split music into separate action set
* Convert action_manifest.json to spaces only
* Refactor actions into separate action sets
* Rename main set to haptic
* Reorder action sets
The haptics and misc sets are misc bindings.
* added partial action list to readme
* finished action descriptions.
* fixed conflict
* added no link guide
* fixed formatting
* linked input guide to main page
* added pictures
* fixed file directories
* fixed formatting
* removed force revive setting
* changed version to RC2
* hid revive force on settings page
* revert to RC1
* updated screenshots
* updated documentation
* updated straggler changes
* minor formatting change
* formatting
* Update Readme.md
Co-Authored-By: ykeara <ykeara1@gmail.com>
* Update Readme.md
Co-Authored-By: ykeara <ykeara1@gmail.com>
* Update Readme.md
Co-Authored-By: ykeara <ykeara1@gmail.com>
* Update Readme.md
Co-Authored-By: ykeara <ykeara1@gmail.com>
* Update Readme.md
Co-Authored-By: ykeara <ykeara1@gmail.com>
* Update Readme.md
Co-Authored-By: ykeara <ykeara1@gmail.com>
* Update Readme.md
Co-Authored-By: ykeara <ykeara1@gmail.com>
* Update Readme.md
Co-Authored-By: ykeara <ykeara1@gmail.com>
* Update Readme.md
Co-Authored-By: ykeara <ykeara1@gmail.com>
* Update Readme.md
Co-Authored-By: ykeara <ykeara1@gmail.com>
* 2nd batch of changes
* fixed formatting for table
* fixed table
There are still many elements remaining from the old input system.
These have not been removed due to time constraints. They should
be removed as part of a general clean up process.
The PTT profile buttons have been replaced with a text telling users
to use the SteamVR bindings interface. This is for people who don't
read changelogs.
Added chaperone profiles
Added separate supersampling sliders for applications/compositor
Added asynchronous reprojection on/off switch
Merged in Microphone Control Overlay
Added Push-to-Talk profiles
Updated to OpenVR 1.0.3
Requires at least SteamVR beta 1477423729.