The PTT controls were grouped in a ColumnLayout with the microphone
device and volume controls. Grouping the microphone controls together
mirrors what is done with the mirror device controls.
The mirror selector is a sub part of the volume slider. This could be
changed in the future to have the slider be a top level component that
contains both selector and slider.
For now the way to go is to have the mirror device and audio device
selectors as different components instead of trying to inherit from a
single component and filling in the necessary function calls.
This is because some function calls are nested inside other components
and would be very messy. Perhaps in future commits the selectors will
inherit from a single parent.
Setting the default audio profile has also been moved into the separate
dialog box. This should not change anything and no bugs were found in
testing, however I have no idea how objects in QML/C++ are initialized
or if our current codebase is created with this in mind.
Valve's official terminology are "Room Setup" and "Tracking Universe". Changed our usage of "Playspace" to "Room" for clarity with the upcoming Room-Turn feature and existing Room-Drag feature when compared to nomenclature for other tools that exits out there.
Also slight clean up in readability of movecentertab's action functions.
This removes the massively indented logic in the previous version.
Notice that individual components will still be imported with an
import "utilities_page". Therefore anything except UtilitiesPage.qml
should be in a separate folder.
The QML at the moment is a giant mess. Moving pages into individual
folders and properly abstracting the sub components of the pages will
allow for much easier development and better error messages.
Additionally it will prevent polluting the global namespace. Really, all
the reasons for avoiding globally available values and using
abstractions in regular programming also come into play here.
Compare old and new pose via a relative quaternion rather than relative yaw, then calculate the resulting yaw-difference from the quaternion in one go.
The separate pause and play buttons necessitated changing between them
to signal that state had changed. Replacing it with a combined
pause/play button sidesteps all the issues in syncing up when which icon
should be shown.
The old QML was a giant mess of implementation details and logic.
Reducing the buttons to only 2 essential properties allows the
MediaControllerKeys object to be more easily understood.
Moving the MediaControllerKeys into its own QML file allows the
resulting page to be more easily understood and individual pieces
swapped in and out.
The current QML directory structure is non-existent, breaking parts down
into cohesive folders will allow for easier understanding of the bigger
picture.
* Added Manual Override Checkbox
* added profile logic/synch fixed bug with profile
* Added Function definitions + re-arranged code into more logical blocks
* formatting and fixed reset function in steamvrtabcontroler
* updated documentation
* removed some comments(for later standardization), params as const (where applicable), changed SS minimum value to .2 to match with steamVR minimum
* changed c style cast to c++
* re-applied formatting
* removed un-used lines in steamvrtabcontroller.h
.pngs were chosen because the .svgs were only available in black. Qt
currently does not have an easy way of changing colors. The rest of the
interface icons are white, so getting them in white was necessary.
It's now possible to rotate the playspace by turning the controller during a virtual move playspace drag. The feature is activated via a checkbox on the playspace tab. If X Y Z axis lock checkboxes are also checked only rotation will be applied. Offsets will still accumulate as the user swings the playspace around because rotation is now centered at head. This feature is intended for use with manual redirected walking (allowing the user to virtually walk in a straight line while walking circles in physical space). This distance walked is reflected in the X,Z offsets.
When audio devices connected or disconnected from the system, the default audio device swapped around. This was because of QML setting index 0 on ComboBox.model changes. onCurrentIndexChanged was calling setPlaybackDeviceIndex() / mirrorDevice/ micDevice etc... in the audio tab controller and actively setting the audio device index to 0 momentarily. Changing onCurrentIndexChanged to onActivated allows the ComboBox to only actively command the audio tab controller in direct response to user interaction.
* Move logging set up into own function
This does not affect the ability to log, the logging macros are
available globally.
* Clean up logging logic and add comments
The logic to find the logging location was broken, in that it always
placed the logs in the directory of the executable.
It was supposed to place the logs in
AppData/Roaming/matzman666/OpenVRAdvancedSettings/AdvancedSettings.log,
but it hasn't done this since at least git tag "v2.7". Since the change
hasn't been documented anywhere it is assumed to be an unintentional
regression.
The settings file is also currently placed in
AppData/Roaming/matzman666/OpenVRAdvancedSettings.ini, so this commit
undoes the probable regression until a strategy can be developed for
changing all paths at once.
* Move command line arg logging calls and add to manifest calls
The LOG_IF macros are cleaner than if blocks, and they do not need to be
in the middle of the Qt logic inside a giant try block.
* Remove unused QCoreApplication constructor in manifest logic
The object is not used in any of the manifest logic functions and
running without the remove/install manifest calls does not use it
either.
* Unindent logic in installManifest
The error checking was unnecessarily done in an else block. Moving it
into an if block and negating the result does the same but leaves the
rest of the logic at a much smaller indentation level.
* Change array in installManifest to be 0 intialized
Not zero initializing could lead to strange bugs if the terminating null
isn't there.
* Move manifest install/removal to separate function
The manifest handling is tangential to the actual main operation of the
program, hence moving it to a separate function improves readability of
the actual program.
The enum ReturnErrorCode has also been moved to the top in order to be
available to all functions. On introspection it is revealed that it
should always have been placed at the top.
* Unindent logic in removeManifest
The logic is unnecessarily indented, leading to harder to follow logic.
While the current logic isn't that hard to understand, it's better if it
follows the same rhythm as installManifest, which errors checks the same
way with a !QFile::exists( manifestQPath ).
* Move manifestPath out of install/removeManifest
Moving the variable outside of the functions reduces code duplication
and increases the versatility of the functions.
Variable was renamed from manifestQPath to manifestPath, because the Q
does not add anything to the name except (maybe wrongfully in the
future) typing a variable that has been typed with 'auto'.
The default variable has been removed, as it did not improve readability
at all.
* Rename installManifest to handleManifestInstallLogic
The new name better reflects the overall purpose. installManifest should
be a function that only installs the manifest.
* Move manifest related things into manifest namespace
* Move manifestInstallation logic into functions
The logic becomes clearer when replaced by function names instead of
just blocks of error checking.
* Refactor installManifest into separate functions
The uses for the removeManifest and installManifest functions could be
boiled down to three separate use cases:
* If the application was passed the "-installmanifest" arg:
Reinstall the manifest and enable application autostart.
* If the application was passed thed "-removemanifest" arg:
Remove the manifest.
* If the application was not passed "-desktop" and also not passed
"-nomanifest" (basically every start):
Install the manifest.
Where reinstalling means to remove the manifest if installed and then
install it.
The relatively complex logic in installManifest hid this logic behind
several if statements and changing what the "alreadyInstalled" bool
signified.
The refactored functions should make everything easier to understand.
* Add variable for manifest name
* Rename variables in main to camelCase
This appears to be the style chosen for the majority of the project.
* Change cerr to be LOG(ERROR) and add logging for manifest completion
The cerr calls are not likely to be seen by anybody. Logging them as
ERROR will make sure they are available for diagnostics.
* Add comments for new manifest functions
* Reorder namespaces and functions in main
Namespaces and functions are now ordered as they appear in main.
* Add static_cast to height and width in func call in main
width and height are "qreal" (typedef for double). Having them
implicitly cast to int leads to warnings on some compilers, and can lead
to doubt whether they're supposed to be converted.
* Move organizationName and applicationName into overlaycontroller.h
The string have been moved to static constexpr autos inside the
overlaycontroller.
Them remaining static means that they are included in the final binary,
even if they don't need to be included as static.
They should probably also not be directly gotten, instead being offered
up as static getters, but it's better to do them all at the same time in
a specific commit for that.
* Add comment to installApplicationManifest
Describing that OpenVR must be initialized before the function is
called.
* Change QApplication var name and add comments
The previous QApplication was named "a". This is obviously not
sufficient for such a large part of the application, even if the class
is rather boilerplate heavy.
* Add comments to Qt portions of main
Some things have been left uncommented. That's because I don't know what
it does.
* Change documentation for command line arguments, logging config
The information under the Desktop Mode header could be rolled under the
"-desktop" command line arg.
Support for the command line args of Easylogging++ and custom logging
files have not been supported for the original developer. Both should
probably be dropped in favor of having the same logging behavior for all
users.
* Remove error causing property from QML MyStackViewPage and PlayspacePage
The properties were causing an error message to be spammed in the log
QML QQuickText: Detected anchors on an item that is managed by a layout.
This is undefined behavior; use Layout.alignment instead.
and
QML RowLayout: Detected anchors on an item that is managed by a layout.
This is undefined behavior; use Layout.alignment instead.
Removing them fixed the spam and didn't noticeably change the appearance
of the pages.