Commit Graph
4 Commits
Author SHA1 Message Date
Matthias JanetschekandClaude Opus 5.5 b22c35ae29 Manifest for Linux; connect as Background app where Utility is refused
- manifest.vrmanifest: binary_path_linux and binary_path_linux_arm. The
  Steam Frame's SteamVR reads only binary_path_linux_arm.
- handleManifests(): connect as Utility app first (works without a running
  SteamVR, e.g. from the Windows installer); if SteamVR refuses Utility apps,
  as on the Steam Frame, connect as Background app. Fail right away on other
  errors instead of going through initializeOpenVR()'s retry loop.
- main(): check --graphics-api before connecting to OpenVR, so a wrong value
  fails right away.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 13:42:16 +02:00
ykeara a9d3b9f873 Updated Manifest (#380)
* updated to ovr 1.10.30

* fixed updated showoverlaykeyboard call

* fixed keyboard location

* removed un-necessary matrix, updated app key and manifest

* fixed formatting
2020-03-22 11:58:58 -05:00
Vasily 7e6e06c649 Change SteamVR application key to OVRAS-Team.AdvancedSettings
This makes SteamVR treat it as a new application, which might prevent
weird non-reproducible bugs from popping up that we don't have any
control over.
2019-03-11 12:02:59 +01:00
Vasily 644c887f71 Update version strings, update NSIS file, move around extra files
The additional files packaged with the installer have been moved to
their own dir to separate them from the C++ source.

All licenses are now also included in the installer, as per the terms.

The version string in overlaycontroller.h has been updated to 2.8.0.
2019-01-04 17:06:02 +01:00