Files
OpenVR-AdvancedSettings-frame/bin/win64/Material/TextArea.qml
T
matzman e39c240ff5 Complete GUI overhaul (from Qt Widgets to Qt Quick Controls 2)
Added chaperone profiles
Added separate supersampling sliders for applications/compositor
Added asynchronous reprojection on/off switch
Merged in Microphone Control Overlay
Added Push-to-Talk profiles
Updated to OpenVR 1.0.3
Requires at least SteamVR beta 1477423729.
2016-10-28 18:38:05 +02:00

110 lines
4.2 KiB
QML

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.6
import QtQuick.Templates 2.0 as T
import QtQuick.Controls.Material 2.0
T.TextArea {
id: control
implicitWidth: Math.max(contentWidth + leftPadding + rightPadding,
background ? background.implicitWidth : 0,
placeholder.implicitWidth + leftPadding + rightPadding)
implicitHeight: Math.max(contentHeight + 1 + topPadding + bottomPadding,
background ? background.implicitHeight : 0,
placeholder.implicitHeight + 1 + topPadding + bottomPadding)
topPadding: 8
bottomPadding: 16
color: enabled ? Material.primaryTextColor : Material.hintTextColor
selectionColor: Material.accentColor
selectedTextColor: Material.primaryHighlightedTextColor
cursorDelegate: Rectangle {
id: cursor
clip: true // TODO
color: control.Material.accentColor
width: 2
visible: control.activeFocus && control.selectionStart === control.selectionEnd
Connections {
target: control
onCursorPositionChanged: {
// keep a moving cursor visible
cursor.opacity = 1
timer.restart()
}
}
Timer {
id: timer
running: control.activeFocus
repeat: true
interval: Qt.styleHints.cursorFlashTime
onTriggered: cursor.opacity = !cursor.opacity ? 1 : 0
// force the cursor visible when gaining focus
onRunningChanged: cursor.opacity = 1
}
}
//! [placeholder]
Text {
id: placeholder
x: control.leftPadding
y: control.topPadding
width: control.width - (control.leftPadding + control.rightPadding)
height: control.height - (control.topPadding + control.bottomPadding)
text: control.placeholderText
font: control.font
color: control.Material.hintTextColor
horizontalAlignment: control.horizontalAlignment
verticalAlignment: control.verticalAlignment
elide: Text.ElideRight
visible: !control.length && !control.preeditText && (!control.activeFocus || control.horizontalAlignment !== Qt.AlignHCenter)
}
//! [placeholder]
//! [background]
background: Rectangle {
y: parent.height - height - control.bottomPadding / 2
implicitWidth: 120
height: control.activeFocus ? 2 : 1
color: control.activeFocus ? control.Material.accentColor : control.Material.hintTextColor
}
//! [background]
}