Added support for hardware SPI on RPI per jscrane fork: - Fixed a few bugs with single SPI transfers - Aligned with optimized RF24 library fork - Updated bmc2835 files per http://www.airspayce.com/mikem/bcm2835/index.html - Merged bcm files with changes from https://github.com/farconada/RF24Network - Added example files - Added setup info to readme
139 lines
5.1 KiB
C++
139 lines
5.1 KiB
C++
/*
|
|
TMRh20 2014 - Updated to work with optimized RF24 Arduino library
|
|
*/
|
|
|
|
|
|
/**
|
|
* Example for efficient call-response using ack-payloads
|
|
*
|
|
* This example continues to make use of all the normal functionality of the radios including
|
|
* the auto-ack and auto-retry features, but allows ack-payloads to be written optionlly as well.
|
|
* This allows very fast call-response communication, with the responding radio never having to
|
|
* switch out of Primary Receiver mode to send back a payload, but having the option to switch to
|
|
* primary transmitter if wanting to initiate communication instead of respond to a commmunication.
|
|
*/
|
|
|
|
#include <cstdlib>
|
|
#include <iostream>
|
|
#include <sstream>
|
|
#include <string>
|
|
#include "./RF24.h"
|
|
|
|
using namespace std;
|
|
|
|
//
|
|
// Hardware configuration
|
|
//
|
|
|
|
// CE Pin, CSN Pin, SPI Speed
|
|
|
|
// Setup for GPIO 22 CE and GPIO 25 CSN with SPI Speed @ 1Mhz
|
|
//RF24 radio(RPI_V2_GPIO_P1_22, RPI_V2_GPIO_P1_18, BCM2835_SPI_SPEED_1MHZ);
|
|
|
|
// Setup for GPIO 22 CE and CE0 CSN with SPI Speed @ 4Mhz
|
|
//RF24 radio(RPI_V2_GPIO_P1_15, BCM2835_SPI_CS0, BCM2835_SPI_SPEED_4MHZ);
|
|
|
|
// Setup for GPIO 22 CE and CE1 CSN with SPI Speed @ 8Mhz
|
|
RF24 radio(RPI_V2_GPIO_P1_15, BCM2835_SPI_CS0, BCM2835_SPI_SPEED_8MHZ);
|
|
|
|
|
|
|
|
// Radio pipe addresses for the 2 nodes to communicate.
|
|
const uint64_t addresses[2] = { 0xABCDABCD71LL, 0x544d52687CLL };
|
|
|
|
bool role_ping_out = 1, role_pong_back = 0, role = 0;
|
|
|
|
uint8_t counter = 1; // A single byte to keep track of the data being sent back and forth
|
|
|
|
|
|
int main(int argc, char** argv){
|
|
|
|
|
|
printf("RF24/examples/gettingstarted_call_response\n");
|
|
|
|
radio.begin();
|
|
radio.setAutoAck(1); // Ensure autoACK is enabled
|
|
radio.enableAckPayload(); // Allow optional ack payloads
|
|
radio.setRetries(1,15); // Smallest time between retries, max no. of retries
|
|
radio.setPayloadSize(1); // Here we are sending 1-byte payloads to test the call-response speed
|
|
//radio.powerUp();
|
|
radio.printDetails(); // Dump the configuration of the rf unit for debugging
|
|
|
|
|
|
/********* Role chooser ***********/
|
|
|
|
printf("\n ************ Role Setup ***********\n");
|
|
string input = "";
|
|
char myChar = {0};
|
|
cout << "Choose a role: Enter 0 for pong_back, 1 for ping_out (CTRL+C to exit)\n>";
|
|
getline(cin,input);
|
|
|
|
if(input.length() == 1) {
|
|
myChar = input[0];
|
|
if(myChar == '0'){
|
|
cout << "Role: Pong Back, awaiting transmission " << endl << endl;
|
|
}else{ cout << "Role: Ping Out, starting transmission " << endl << endl;
|
|
role = role_ping_out;
|
|
}
|
|
}
|
|
/***********************************/
|
|
// This simple sketch opens two pipes for these two nodes to communicate
|
|
// back and forth.
|
|
|
|
if ( role == role_ping_out ) {
|
|
radio.openWritingPipe(addresses[0]);
|
|
radio.openReadingPipe(1,addresses[1]);
|
|
}else{
|
|
radio.openWritingPipe(addresses[1]);
|
|
radio.openReadingPipe(1,addresses[0]);
|
|
radio.startListening();
|
|
}
|
|
|
|
// forever loop
|
|
while (1){
|
|
|
|
|
|
/****************** Ping Out Role ***************************/
|
|
|
|
if (role == role_ping_out){ // Radio is in ping mode
|
|
|
|
uint8_t gotByte; // Initialize a variable for the incoming response
|
|
|
|
radio.stopListening(); // First, stop listening so we can talk.
|
|
printf("Now sending %d as payload. ",counter); // Use a simple byte counter as payload
|
|
unsigned long time = millis(); // Record the current microsecond count
|
|
|
|
if ( radio.write(&counter,1) ){ // Send the counter variable to the other radio
|
|
if(!radio.available()){ // If nothing in the buffer, we got an ack but it is blank
|
|
printf("Got blank response. round-trip delay: %lu ms\n\r",millis()-time);
|
|
}else{
|
|
while(radio.available() ){ // If an ack with payload was received
|
|
radio.read( &gotByte, 1 ); // Read it, and display the response time
|
|
printf("Got response %d, round-trip delay: %lu ms\n\r",gotByte,millis()-time);
|
|
counter++; // Increment the counter variable
|
|
}
|
|
}
|
|
|
|
}else{ printf("Sending failed.\n\r"); } // If no ack response, sending failed
|
|
|
|
sleep(1); // Try again later
|
|
}
|
|
|
|
/****************** Pong Back Role ***************************/
|
|
|
|
if ( role == role_pong_back ) {
|
|
uint8_t pipeNo, gotByte; // Declare variables for the pipe and the byte received
|
|
while( radio.available(&pipeNo)){ // Read all available payloads
|
|
radio.read( &gotByte, 1 );
|
|
// Since this is a call-response. Respond directly with an ack payload.
|
|
// Ack payloads are much more efficient than switching to transmit mode to respond to a call
|
|
radio.writeAckPayload(pipeNo,&gotByte, 1 ); // This can be commented out to send empty payloads.
|
|
printf("Sent response %d \n\r", gotByte);
|
|
}
|
|
}
|
|
|
|
} //while 1
|
|
} //main
|
|
|
|
|