Steam Frame build, packaging and deployment scripts; render test
- build_scripts/steamframe/: Debian trixie (Qt 6.8) containers for the aarch64 cross build, native build and tests; toolchain; scripts to build, test (Vulkan validation layers), package (system Qt, ~3 MB) and deploy over SSH. Adapted from the vrdashboard template. - test/render/: render test for the OpenGL and Vulkan backends, driven like OverlayController (option OVRAS_BUILD_TESTS). - RPATH only $ORIGIN, without the build machine's link directories. - Ignore dist/. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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co-authored by
Claude Opus 5.5
parent
b22c35ae29
commit
bde675f1b8
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# Render test for src/render/ (see tst_render.cpp). Runs without SteamVR or a
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# headset; skips itself without a GPU context. One CTest entry per graphics
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# API, because the API is process-wide.
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find_package(Qt6 REQUIRED COMPONENTS Test)
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qt_add_executable(tst_render
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tst_render.cpp
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${CMAKE_SOURCE_DIR}/src/render/RenderBackend.cpp
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${CMAKE_SOURCE_DIR}/src/render/OpenGLRenderBackend.cpp
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)
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target_include_directories(tst_render PRIVATE
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${CMAKE_SOURCE_DIR}/src
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${CMAKE_SOURCE_DIR}/third-party/openvr/headers
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)
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# Only openvr.h's types are used: nothing links against libopenvr_api.
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target_link_libraries(tst_render PRIVATE Qt::Gui Qt::Quick Qt::Qml Qt6::Test)
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if (QT_FEATURE_vulkan)
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target_sources(tst_render PRIVATE
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${CMAKE_SOURCE_DIR}/src/render/VulkanRenderBackend.cpp
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)
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target_compile_definitions(tst_render PRIVATE OVRAS_HAS_VULKAN=1)
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else ()
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target_compile_definitions(tst_render PRIVATE OVRAS_HAS_VULKAN=0)
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endif ()
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qt_add_qml_module(tst_render
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URI RenderTest
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VERSION 1.0
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QML_FILES TwoTone.qml
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)
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add_test(NAME render_opengl COMMAND tst_render)
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set_tests_properties(render_opengl PROPERTIES ENVIRONMENT "OVRAS_TEST_API=opengl")
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add_test(NAME render_vulkan COMMAND tst_render)
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set_tests_properties(render_vulkan PROPERTIES ENVIRONMENT "OVRAS_TEST_API=vulkan")
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