Commit Graph
95 Commits
Author SHA1 Message Date
Vasily 5fad6ca4d1 Add table of contents and reduce indentation of headers
The #### headers do not look very distinct in Github markup, reducing
the header indentation will make them stand out more.
2019-04-17 20:51:34 +02:00
Vasily 1cbfd7173b Update documentation for packages required on Linux 2019-04-17 20:51:34 +02:00
Kung-vr 4dbc15e0ab Update docs screenshots to 900x600 2019-04-14 20:19:50 +09:00
ykeara a99e4c07e1 updated documentation minor fixes 2019-04-12 21:03:49 -05:00
Vasily 70381ea680 Add instruction to desktop overlay page
It is not apparent that reopening the overlay applies the changes. The
text will make that apparent. Centered to improve visibility.
2019-03-31 22:31:26 +02:00
Vasily 3cb04f4b90 Update documentation for the desktop overlay page 2019-03-31 22:31:26 +02:00
ykeara 97703098e6 Documentation (#126)
* Fix indentation in action manifest

* Rename action sets to drop unnecessary prefix notation

Since the variable is in the action_sets namespace it does not make
sense to prepend it with an identifier for it being constant, or a set.

* Rename input keys to drop prefix notation

The vars are in a namespace that only contains constant inputs, it
doesn't make sense to prepend it to every var.

* Rename actions to drop prefixes

It is implicit that actions are const values for sets, therefore the
prefix is not needed.

* Remove unneeded action set member func

* Move active action set in preparation for more action sets

* Move action strings above class

Class is not able to use variables in namespaces, which is stupid.

* Move sets into member variable

* Split music into separate action set

* Convert action_manifest.json to spaces only

* Refactor actions into separate action sets

* Rename main set to haptic

* Reorder action sets

The haptics and misc sets are misc bindings.

* added partial action list to readme

* finished action descriptions.

* fixed conflict

* added no link guide

* fixed formatting

* linked input guide to main page

* added pictures

* fixed file directories

* fixed formatting

* removed force revive setting

* changed version to RC2

* hid revive force on settings page

* revert to RC1

* updated screenshots

* updated documentation

* updated straggler changes

* minor formatting change

* formatting

* Update Readme.md

Co-Authored-By: ykeara <ykeara1@gmail.com>

* Update Readme.md

Co-Authored-By: ykeara <ykeara1@gmail.com>

* Update Readme.md

Co-Authored-By: ykeara <ykeara1@gmail.com>

* Update Readme.md

Co-Authored-By: ykeara <ykeara1@gmail.com>

* Update Readme.md

Co-Authored-By: ykeara <ykeara1@gmail.com>

* Update Readme.md

Co-Authored-By: ykeara <ykeara1@gmail.com>

* Update Readme.md

Co-Authored-By: ykeara <ykeara1@gmail.com>

* Update Readme.md

Co-Authored-By: ykeara <ykeara1@gmail.com>

* Update Readme.md

Co-Authored-By: ykeara <ykeara1@gmail.com>

* Update Readme.md

Co-Authored-By: ykeara <ykeara1@gmail.com>

* 2nd batch of changes

* fixed formatting for table

* fixed table
2019-03-23 23:58:55 -05:00
Vasily 24196e9940 Update Linux building docs 2019-03-19 16:10:35 +01:00
Goofybud16 70d6b45ea6 Specify the path that QT will search in (#113) 2019-03-16 14:56:50 -05:00
ykeara 3c5cab72e5 Chaperone Tab Update (#101)
* added actions for haptics

* Haptic WIP #1 crash on haptic event

* haptics rough implemented

* fixed action names and prox sensor work-around

* added workaround to catch-all in begineer chaperone switch

* added idle work-around to alarm warning

* changed visibility slider values to reflect new API limits

* added disable chaperone

* added display Logic

* fixed visibility slider display and some saving fade distance when chaperone disabled

* fixed warnings not always working (hopefully) centralized action/input keys into ivrinput.h

* default bindings for HMD's

* chaperone input re-factor

* refactored ivrinput class

* fixed naming errors commented out prox testing

* formatting removed commented code

* format

* fixed compiler warnings

* updated documentation

* Reduced reload chaperone calls

* adjusted haptics for chaperone bounds warnings
2019-03-15 15:19:23 -05:00
Vasily e04a9355ea Move log and settings file to APPDATA/AdvancedSettings-Team
Keeping the logfile in a separate folder did not make sense.
2019-03-11 11:44:14 +01:00
Vasily 1ea554ccb4 Update docs on building on Linux 2019-02-28 21:16:53 +01:00
Vasily ae47f06447 Remove deprecated features from root page 2019-02-16 15:11:32 +01:00
Vitaly c62c85a08f Remove deprecated elements from AudioPage
There are still many elements remaining from the old input system.
These have not been removed due to time constraints. They should
be removed as part of a general clean up process.

The PTT profile buttons have been replaced with a text telling users
to use the SteamVR bindings interface. This is for people who don't
read changelogs.
2019-02-16 15:11:32 +01:00
Vasily 56b5f516ac Update windows build docs with recommended Qt version 2019-02-16 14:48:27 +01:00
username223 ca67502fc5 Remove the Accessibility Tab completely from the app (#79)
See
https://github.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings/issues/27

The Accessibility tab was made redundant with the implementation of the
new playspace/room/universe tab in
https://github.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings/issues/60

The tab inherited from the PttController class, which required changes
in order to work with the new IVRInput system. See
https://github.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings/issues/51
for more about the IVRInput system.

Removing the page now at an early state is going to make it easier to
refactor the PttController since only one class is inheriting it,
instead of two. Since the Accessibility tab is going to be removed
anyway, it makes sense to remove it now.
2019-02-03 12:33:43 -06:00
Vasily 1a1697eafe Update AudioPage image
Some things have been knocked out of alignment because they were
manually adjusted using integer literal values.
2019-02-01 20:40:14 +01:00
Vasily 67b9869e44 Update UtilitiesPage.png with the Alt+Enter button
Additionally, the pause/play button has also been changed since last,
but the image wasn't changed.
2019-01-23 18:50:52 +01:00
username223 edbecb089e Merge branch 'master' into media-keys 2019-01-12 21:56:38 +01:00
ykeara 95b7eaa664 SteamVRTab SSOverride update (#40)
* Added Manual Override Checkbox

* added profile logic/synch fixed bug with profile

* Added Function definitions + re-arranged code into more logical blocks

* formatting and fixed reset function in steamvrtabcontroler

* updated documentation

* removed some comments(for later standardization), params as const (where applicable), changed SS minimum value to .2 to match with steamVR minimum

* changed c style cast to c++

* re-applied formatting

* removed un-used lines in steamvrtabcontroller.h
2019-01-12 14:49:07 -06:00
Vasily 18b87797e9 Update screenshot 2019-01-12 19:43:35 +01:00
ykeara ed8587703e updated documentation minor formatting change in QML 2019-01-09 20:50:50 -06:00
ykeara 6cd4a56d73 Added CLA (#18)
* Added CLA

added CLA to for better distribution options

* added additional License requirements to TOC
2019-01-06 14:29:32 -06:00
username223 6c26507945 Merge branch 'master' into update-win-builds 2019-01-04 20:56:39 +01:00
Vasily 81d8c516a8 Add developer docs file
This allows devs on the project to write useful information that might
not fit anywhere else, or might be applicable to multiple things.
2019-01-04 17:07:52 +01:00
Vasily 3c32cabebf Rename variables in docs 2019-01-04 17:07:52 +01:00
Vasily 33dba6202b Update PYTHON env var to PYTHON_LOC 2019-01-04 17:07:52 +01:00
ykeara b883d2cffd default audio profile and view added
Update logging dependency from 9.84 to 9.89

This is the newest version that doesn't lead to compile errors. It has
also reduced the amount of "-Wexpansion-to-defined" errors on clang-msvc
by about 80 (from ~400 to 320).

Update easylogging license file

Originally came as LICENCE.txt (notice C instead of S in LICENSE),
renamed to better fit into the git history.

Move logging defines to QMAKE instead of logging.h

Defines done outside of easylogging++.h does not work according to
official documentation
(https://github.com/zuhd-org/easyloggingpp/blob/master/README.md#configuration-macros)

"NOTE: All the macros can be defined in one of the following ways:

1. Define macros using -D option of compiler, for example in case of
g++ you will do g++ source.cpp ... -DELPP_SYSLOG -DELPP_THREAD_SAFE
... (recommended way)

2. Define macros inside "easylogging++.h" (defining macros in other
files won't work)"

Linking to this issue:
https://github.com/zuhd-org/easyloggingpp/issues/590#issuecomment-346753951

We are using the developer recommended way of defining them by command
line.

What is assumed to be the intention of enabling debug logs before
including easylogging++ never actually did anything, hence this define
is dropped. Newer versions of easylogging++ uses the macro
ELPP_DISABLE_DEBUG_LOGS to _disable_ debug logs. Leaving that macro
undefined satisfies the original intent.

Move easylogging++ include into necessary files

logging.h previously had logic to enable debug logging even on release
builds. This logic was moved to the QMAKE file, hence the logging.h file
is no longer necessary.

Update easylogging++ to 9.96.7, turn on /WX for clang-msvc

Updating from easylogging++ 9.89 to 9.96.7 turns it from a header only
library to one requiring a source file. It has been added to sources
near the other third party includes in the QMAKE to signify that it
isn't a first party file.

Updating easylogging++ also means that clang-msvc can compile without
any warnings, hence turning on warnings as errors for that compiler as
well, to avoid any regressions.

updated to current

fixed formatting

fixed ptt add bug/compilerwarnings/c++14 target

cleaned up .pro file

fixed casting back to c++ style

added default profile and ptt profile view

fixed c++ casts

fixed logic error on getDevice functions
2019-01-03 15:37:20 -06:00
Vasily b0bce08c2d Convert win formatting script to use LLVM_LOC instead of
CLANG_FORMAT_LOC

The path to the bin dir for LLVM can be used for both clang-cl.exe and
clang-format.exe. Changing this will reduce the amount of environment
variables in play, leading to better long term quality.
2018-12-29 01:17:51 +01:00
Vasily 7449b1f1a9 Disable packaging and building installer by default
The average dev doesn't need to test out the zipping and installer
building utility. Having them package on every build is a waste of time.
2018-12-29 00:58:26 +01:00
Vasily 9d9d3c8c7d Fix link errors in readmes 2018-12-28 15:57:32 +01:00
Vasily 4e05e66154 Update readme and building_for_windows
Adds links to programs needed in the windows file and links to
CONTRIBUTING.md for both Windows and Linux.
2018-12-28 15:53:49 +01:00
Vasily 3a6c8f5b11 Add documentation for use of clang-format
A CONTRIBUTING file is considered special by Github, being automatically
linked to whenever an attempted pull request is made. Writing the
formatting changes along with how to submit bug reports might seem
fractured, but the special status of the CONTRIBUTING file means that
users are likely to find it. Additionally, links will be added to the
Readme and building_on_windows files.
2018-12-28 15:53:49 +01:00
Vasily b5877cd4e7 Update documentation for building on windows 2018-12-26 22:08:45 +01:00
Vasily f9784ec62c Resolved merge conflict 2018-12-25 22:00:03 +01:00
Vasily 4438f4cd28 Add table of contents, docs on command line args and building for windows
The current readme lacks a table of contents, which makes finding what
you're looking for difficult because of the large amount of images and
text.

The current documentation on building for windows doesn't mention the
fact that package.cmd also has to be run to create a full build. It is
also lacking in other areas, such as the packaging programs required.

The current documentation doesn't reflect the fact that you can pass
command line arguments to the program.
2018-12-25 21:44:26 +01:00
ykeara 2bc9383a04 updated documentation 2018-12-21 13:30:46 -06:00
Robin Appelman c30f72d165 update playspacepage screenshot 2018-12-16 20:43:53 +01:00
Robin Appelman 890edf070d update readme 2018-04-03 17:27:26 +02:00
matzman 6da9e724c0 Updated Readme, project file and installer. 2017-08-15 21:55:47 +02:00
matzman 0960394335 Fixed Restart SteamVR functionality (May crash the Steam overlay when SteamVR Home is running when you restart. Therefore I advice that you close SteamVR Home before restarting).
Completely disabled sounds to see whether this fixes crashes some people are still experiencing.
Added "Enable Advanced Supersample Filtering" toggle.
2017-05-21 14:24:24 +02:00
matzman 5f7fb405ca Updated readme and version to 2.4. 2017-05-19 19:18:15 +02:00
matzman 2baee40630 Updated readme.
Updated version to 2.3.
Some bug-fixes and improvements.
2017-02-16 22:45:36 +01:00
matzman b71e5936b8 Added new/updated screenshots. 2017-01-07 15:26:52 +01:00
matzman e39c240ff5 Complete GUI overhaul (from Qt Widgets to Qt Quick Controls 2)
Added chaperone profiles
Added separate supersampling sliders for applications/compositor
Added asynchronous reprojection on/off switch
Merged in Microphone Control Overlay
Added Push-to-Talk profiles
Updated to OpenVR 1.0.3
Requires at least SteamVR beta 1477423729.
2016-10-28 18:38:05 +02:00