Only the existing changes were moved.
The remaining were not initially added because they didn't show up in
the .ini files I based my initial prototypes on.
* added get/setters for override keys
* adjusted QML for new overrides and proper initialized
* replaced work-around key with proper key
* removed workaround from header
* updated OVR to 1.8.19
* changed other new audio variables
* temporarily disabled audio profiles as required api keys are questionable use-ability atm
* fixed Chaperone toggle, toggle state on launch
* made update rates based on variable frame rate assuming 90 default
* added overlay color back in
* fixed opacity value not synching
* updated to ovr 1.8.19
* fixed license issue
* rolled back ovr update
* fixed overlay toggle state, formatting, and clamped max opacity to .85%
Limits space drag to 100m per frame. This is to address a bug where universe offset openvr clamping triggering a reset might send the play back out of bounds because an active hand drag repositioned them back there (moving the user either 1000m or 40,000m in a single frame.
Settings: enable seated motion -> unchecked + debug state 1~6 adds a slight delay then performs ReloadFromDisk (to test if ReloadFromDisk alone is causing the snap back)
Settings: enable seated motion-> checked + debug state 100+ adds a delay before ReloadFromDisk equal to debug state-100 ms. Then proceeds as normal
These are used to add support for vrc debug commands which I personally wanted to add. Because it's a narrow use case the must be enabled manually by adding vrcDebug = true to [utilitiesSettings] in the OpenVRAdvancedSettings.ini file
* changed color overlay to use gain values instead of overlay
* moved SS/Motion smoothing, and filter to video tab
* began refactor of steamVR qml page
* added misc toggles to steamvr tab
* added imu fallback and DND, and some qml formatting
* added Camera Settings to SteamVR page
* changed formatting to minimize height
* added video profiles cleaned up steamvr controller
* delta comparison change
* added profiles for video
* fixed display bug in colorgroupbox and removed frivoulous saves
* removed commented code
* added custom keybind buttons
* removed velocity fade dependent fade.
* changed floating point comparisons
* explicit conversion changes
* removed head speed calculation from overlaycontroller as no longer used