* change fix floor re-center to just be standard recenter
* add some error handling around calibration state, force chaperone to live state on 0 offset
* fix commit
* Changed fix floor functions to operate off of move center controller
* add cur offset to center rebased to move center tab controller
* update version number
* fix initialization issue for universe center
* add check to re-initialize if calibration state is not yet set i.e. lighthouse sleep
* increment version number, slight change for specifically 200 error
* remove commented code
* fix conversion error warning
* add delay if interface not found
* adjust initialization behavior
* pushed for debugging reasons for concerned parties
* comment out simple recenter
* remove old style motion, some minor optimizations
* optimize default case check
* optimized default condition
* change manifest install behavior to trigger on desktop mode as well
* add desktop mode binding launch
* add tracker overlay option to utils
* commit to check status
* attempt to fix native LH issues with chaperone when exiting
* add desktop mode toggle and some cleanup
* remove adjust chaperone
* remove clang format from ci, increment version, cleanup
* update circle ci
* fix conversion warning
* add F13-19 to keyboard parser
* add additional logging around failure to initialize
* add unsaved changes
* update version 5.8.1
* fix some collisions in enum declaration
* add controller powers on steamvr, and no HMD to steamvr tab, increment version
* slightly alter drag movement, fix qml issue
* code cleanup
* fix logspam/attempt to delete non existant overlays
* increment version 5.8.3
* add zero-offset to true as potential edge case fix
* remove dead code in qml
* fix both brightness sliders to be uniform .05 minimum via set, and .2 minimum via slider
* attempt to fix recenter, and fix floor
* further space drag/recenter improvements
* get rid of old code
* increment version 5.8.6
* remove old commented code settings page
* update documentation
* re-add mistakenly removed line
* attempt at fixing reset etc. etc.
* incrment verison
* fix brightness slider min at 3 or 20 depending if slide or direct input add error recovery from bad cal state on recenter and reset offsets
* update version 5.8.8
* fix room-setup bug on startup if using auto apply chaperone
* incrmenet version 5.8.9
* add delay if interface not found
* adjust initialization behavior
* pushed for debugging reasons for concerned parties
* comment out simple recenter
* remove old style motion, some minor optimizations
* optimize default case check
* optimized default condition
* change manifest install behavior to trigger on desktop mode as well
* add desktop mode binding launch
* add tracker overlay option to utils
* commit to check status
* attempt to fix native LH issues with chaperone when exiting
* add desktop mode toggle and some cleanup
* remove adjust chaperone
* remove clang format from ci, increment version, cleanup
* update circle ci
* fix conversion warning
* add F13-19 to keyboard parser
* add additional logging around failure to initialize
* add unsaved changes
* update version 5.8.1
* fix some collisions in enum declaration
* add controller powers on steamvr, and no HMD to steamvr tab, increment version
* slightly alter drag movement, fix qml issue
* code cleanup
* fix logspam/attempt to delete non existant overlays
* increment version 5.8.3
* add zero-offset to true as potential edge case fix
* remove dead code in qml
* fix both brightness sliders to be uniform .05 minimum via set, and .2 minimum via slider
* attempt to fix recenter, and fix floor
* further space drag/recenter improvements
* get rid of old code
* increment version 5.8.6
* remove old commented code settings page
* update documentation
* re-add mistakenly removed line
* add delay if interface not found
* adjust initialization behavior
* pushed for debugging reasons for concerned parties
* comment out simple recenter
* remove old style motion, some minor optimizations
* optimize default case check
* optimized default condition
* change manifest install behavior to trigger on desktop mode as well
* add desktop mode binding launch
* add tracker overlay option to utils
* commit to check status
* attempt to fix native LH issues with chaperone when exiting
* add desktop mode toggle and some cleanup
* remove adjust chaperone
* remove clang format from ci, increment version, cleanup
* update circle ci
* fix conversion warning
* add F13-19 to keyboard parser
* add additional logging around failure to initialize
* add unsaved changes
* update version 5.8.1
* fix some collisions in enum declaration
* add controller powers on steamvr, and no HMD to steamvr tab, increment version
* slightly alter drag movement, fix qml issue
* code cleanup
* fix logspam/attempt to delete non existant overlays
* increment version 5.8.3
* add nlhomann json header
* add get scene app fn
* add get current binding and related logic
* add save binding file to settings folder
* apply binding fn added fixed uid bug
* add button logic to QML, add enable Bind Setting
* add finding logic for all custom bind
* fix minor qml issues
* fix get controllername bug, fix bug with save bind
* fix regex issue
* change webrequest for selectconfig
* change to properly urlify path to send
* fix race condition web requests
* change steamvr tab qml formatting
* change color scheme
* change colors of icons to text color
* change bind qml better for better ux
* add possible workaround for space drag issues
* add deact color to pushbutton
* increment version
* adjust button size in movecenter
* move nlhomann json
* fix PKGBUILD to include missing dependency (#606) (#613)
It turns out qt5-websockets needs to be included for a successful build.
Co-authored-by: James R <71466513+ColdIce1605@users.noreply.github.com>
* fix warning
* improved logging messages around perapp bindings
* improve getsceneappID logging
* add HMD based controller Finding
* improve logging controller name
* change logging around initial chaperone calibration
* increment version
* improve logging/error handling around sceneappid failures
* added fallback for getting scene app by pid
* update version string
* update documentation
Co-authored-by: James R <71466513+ColdIce1605@users.noreply.github.com>
* add Select Dongle Pairing, fix clipping on long SN names (quest)
* remove test log, add ws log, add pair protection non steamvr
* add missing install commands for new qt modules
* remove bad package
* add auto apply chaperone option, remove old seated/uncal/openxr fixes in favor of always on
* adjust battery overlay for tundras
* fix tundra tracker bat indicator positioning, remove offset page restrictions from non-standing universe, make pairing more responsive and display brief instructions
* add Drag Multiplier
* update documentation
* change version to release
* update readme
* fix format issues readme
* update readme with setting description
* change uid to prevent collision
* changed rounding for grav fling to 2 decimals to be consistand with other values on drag page
* Crash Recovery Defaults to Off, add option to use space drag w/ uncalibrated playspace
* increment version 5.3.3
* Feat/apply offsets binding (#576)
* add apply offsets steamvr input
* add new binding to Readme
Co-authored-by: TheMrGong <gongora656@gmail.com>
* increment version 5.4.0
* added LH Console Interface class, WIP TX/RX list via lh console
* switch over to property based dongle information
* add ovr system wrapper
* add use of parameter to avoid warning as error
* openXR fix, and Change Display State of Chaperone Disabled
* update text
* format files
* clang 9.0.0 format
* add documentation update
* remove windows header include
* remove filesystem header
* fix uncal motion switching issue
Co-authored-by: TheMrGong <gongora656@gmail.com>
* temporarily disabled adjust chaperone
* added experimental check to prevent rotation drift
* adjusted ss to 2 digits precision
* updated rotation model to be based on relative position and not drift
* fixed force precision error with supersampling
* added Error for turning too fast
* removed error impossible to execute
* fixed and cleaned up some potential failure points
* added inversion check
* re-worded warning
* added adjustchaperone2 defaulted to off to replace adjust chaperone
* moved adjust chaperone to settings removed from offsets tab
* moved adjust chaperone to settings removed from offsets tab
* enabled clipping for settings page no longer scrolls outside of its area
* updated strings for release
Previous way of controlling when controllers were run was split among
the different controllers, meaning that third parties would require
knowledge of internal state of controllers in order to be on the same
update schedule as them.
This refactor moves the logic into a seperate class.
Additionally, it also stops the use of the `adjustUpdateRate` function
on all tab controllers, since it broke the prime-number-ability of
less collisions.
* add native chaperone option
* refactored overlaywrapper error handling
* added reset all settings
* added reset all settings option
* clarified driver bounds language
* fixed naming schema of turn settings
* fixed qml issue
* marked errors in settings
* fixed rotation of center marker and cleaned up
* ci test
* removed debugging code
* fixed comment
* fixed rotation.... made messy
* fixed crash when centermarker new was on at launch
* added settings to scroll view
* fixed some initialization issues w/ center marker and some race conditions
* updated Documentation to be more correct/concise about openGL rendering Information issue 457
* changed default behaviour of chaperone bounds to be un-checked to be consistant w/ other settings (default is unchecked)
* cleaned up code around centermarker overlay
* removed unused variables, changed scope of some existing
* code naming cleanup
* more rename
* updated Version strings for 5.1.1 release
* updated string to be more concise
* fixed Chaperone toggle, toggle state on launch
* made update rates based on variable frame rate assuming 90 default
* added overlay color back in
* fixed opacity value not synching
* updated to ovr 1.8.19
* fixed license issue
* rolled back ovr update
* fixed overlay toggle state, formatting, and clamped max opacity to .85%
Settings: enable seated motion -> unchecked + debug state 1~6 adds a slight delay then performs ReloadFromDisk (to test if ReloadFromDisk alone is causing the snap back)
Settings: enable seated motion-> checked + debug state 100+ adds a delay before ReloadFromDisk equal to debug state-100 ms. Then proceeds as normal